- 17 Nov, 2016 4 commits
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Patrik Huber authored
* Function to compute the mesh contour vertices * nanoflann adaptor for vector<Eigen::Vector2d> (it should work with glm::vec2 too actually)
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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- 15 Nov, 2016 13 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
clang and gcc complained about this, while VS2015 accepted it. It turns out this is the much better way to do it!
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
Added SOP algorithm to features, added Python bindings section, updated GLM path and added note to clone with --recursive.
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
Submodule points at release tag 0.9.8.3
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Patrik Huber authored
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- 08 Nov, 2016 10 commits
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Patrik Huber authored
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Patrik Huber authored
I think what happened earlier is by merging the old python-bindings branch first, the pybind "upgrade" was actually a downgrade. But now it should be back to the latest.
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
* Now using the transparent glm bindings * Replaced nonlinear camera estimate with the linear algorithm * Updated RenderingParameters bindings
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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- 07 Nov, 2016 9 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
Adjusted RenderingParameters constructor accordingly. This is useful to get correct angle estimates when, as in OpenCV, the viewport is upside-down. It could maybe also be solved by negating the 2nd and 3rd row of the rotation matrix in RenderingParameters, but I couldn't get the projection right. This is probably nicer.
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Patrik Huber authored
It still needs a more proper cleanup.
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- 06 Nov, 2016 3 commits
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Patrik Huber authored
RenderingParameters gets more and more chaotic, needs a major overhaul.
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Patrik Huber authored
Based on the affine camera estimate, and then doing SVD to obtain the closest orthonormal rotation matrix.
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Patrik Huber authored
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- 10 Oct, 2016 1 commit
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Patrik Huber authored
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