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Richard Torenvliet
eos
Commits
9be82386
Commit
9be82386
authored
Nov 07, 2016
by
Patrik Huber
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Fixed fit-model compilation, used new linear ortho estimation as default
parent
03151c96
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1
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-5
examples/fit-model.cpp
examples/fit-model.cpp
+7
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examples/fit-model.cpp
View file @
9be82386
...
...
@@ -19,7 +19,8 @@
*/
#include "eos/core/Landmark.hpp"
#include "eos/core/LandmarkMapper.hpp"
#include "eos/fitting/nonlinear_camera_estimation.hpp"
#include "eos/fitting/orthographic_camera_estimation_linear.hpp"
#include "eos/fitting/RenderingParameters.hpp"
#include "eos/fitting/linear_shape_fitting.hpp"
#include "eos/render/utils.hpp"
#include "eos/render/texture_extraction.hpp"
...
...
@@ -187,14 +188,15 @@ int main(int argc, char *argv[])
}
// Estimate the camera (pose) from the 2D - 3D point correspondences
fitting
::
RenderingParameters
rendering_params
=
fitting
::
estimate_orthographic_camera
(
image_points
,
model_points
,
image
.
cols
,
image
.
rows
);
Mat
affine_from_ortho
=
get_3x4_affine_camera_matrix
(
rendering_params
,
image
.
cols
,
image
.
rows
);
fitting
::
ScaledOrthoProjectionParameters
pose
=
fitting
::
estimate_orthographic_projection_linear
(
image_points
,
model_points
,
true
,
image
.
rows
);
fitting
::
RenderingParameters
rendering_params
(
pose
,
image
.
cols
,
image
.
rows
);
// The 3D head pose can be recovered as follows:
float
yaw_angle
=
glm
::
degrees
(
rendering_params
.
r_y
);
// and similarly for pitch
(r_x) and roll (r_z)
.
float
yaw_angle
=
glm
::
degrees
(
glm
::
yaw
(
rendering_params
.
get_rotation
())
);
// and similarly for pitch
and roll
.
// Estimate the shape coefficients by fitting the shape to the landmarks:
Mat
affine_from_ortho
=
fitting
::
get_3x4_affine_camera_matrix
(
rendering_params
,
image
.
cols
,
image
.
rows
);
vector
<
float
>
fitted_coeffs
=
fitting
::
fit_shape_to_landmarks_linear
(
morphable_model
,
affine_from_ortho
,
image_points
,
vertex_indices
);
// Obtain the full mesh with the estimated coefficients:
...
...
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