- Mar 08, 2017
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Patrik Huber authored
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- Feb 19, 2017
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
The diff looks really weird because I clang-formatted the whole document. But there should be no changes in extract_texture, except for tabs->spaces.
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ggoldma1 authored
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Patrik Huber authored
* Can now return any cv::Mat to Matlab * Can convert 3 and 4-channel images from Matlab to cv::Mat
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- Feb 17, 2017
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Patrik Huber authored
This enables defining multiple functions per Matlab mex module
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- Feb 10, 2017
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Patrik Huber authored
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Patrik Huber authored
Can return 4-chan uchar matrices (isomaps) back to Matlab, and convert 3-chan uchar matrices (images) from Matlab to C++.
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Patrik Huber authored
* Convert Frustum back and forth * Convert RenderingParameters back to C++ * Convert glm::mat4x4 back to C++
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- Feb 09, 2017
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Patrik Huber authored
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Patrik Huber authored
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- Jan 30, 2017
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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- Jan 29, 2017
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Patrik Huber authored
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Patrik Huber authored
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- Jan 28, 2017
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Patrik Huber authored
Matlab's default precision is double, that's why we only convert MatrixXd for now. Added a note highlighting this.
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Patrik Huber authored
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Patrik Huber authored
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- Jan 25, 2017
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Patrik Huber authored
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- Jan 02, 2017
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Patrik Huber authored
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Ruslan Baratov authored
'project' declare independent block of CMake code. If block is not designed to be used stand-alone it make no sense to declare 'project'
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- Dec 30, 2016
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Patrik Huber authored
Adjusted all includes, files and bindings.
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- Dec 15, 2016
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Patrik Huber authored
Also swapped order of project() declaration and cmake_minimum_required()
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Patrik Huber authored
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- Dec 10, 2016
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Patrik Huber authored
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Patrik Huber authored
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- Dec 04, 2016
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
This mainly required conversions for glm quat and mat4x4.
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Patrik Huber authored
This contains conversion for vector<glm::tvecX> for the vertices, colours, and texcoords, and vector<array<int, 3>> for the triangle indices. We can now successfully return a Mesh to Matlab.
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Patrik Huber authored
Calling it works great! No result is returned yet from C++ to Matlab.
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Patrik Huber authored
This works when the current working directory in matlab is eos/matlab!
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- Dec 03, 2016
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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