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  1. Jan 28, 2017
  2. Jan 25, 2017
  3. Jan 07, 2017
  4. Jan 06, 2017
  5. Jan 05, 2017
  6. Jan 04, 2017
    • Patrik Huber's avatar
      First version of new software renderer · 0d558ddf
      Patrik Huber authored
      It is modeled after the vertex shader / fragment shader approach of modern OpenGL.
      It also includes a texture extraction fragment shader, which hopefully will replace the current affine texture extraction.
      
      This is still very much experimental, containing lots of todo's. For example it contains lots of if-hacks to select the correct fragment shader (for rendering or texture extraction).
      0d558ddf
  7. Jan 02, 2017
  8. Dec 30, 2016
  9. Dec 24, 2016
    • Ruslan Baratov's avatar
      Consistent 'REQUIRED' usage · ae216114
      Ruslan Baratov authored
      If 'REQUIRED' used inside 'find_package' there is no need to check '*_FOUND'
      variable. And vice versa - if package is not optional then 'REQUIRED' can be
      used instead of 'if(NOT *_FOUND) message(FATAL_ERROR)' block.
      ae216114
    • Ruslan Baratov's avatar
      Tabs to spaces · b5411a5a
      Ruslan Baratov authored
      b5411a5a
  10. Dec 18, 2016
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