Commit dd0ca024 authored by Patrik Huber's avatar Patrik Huber

Added bindings for a draw_sample method

In contrast to the MorphableModel member function draw_sample, this method takes blendshapes coefficients too and returns a full assembled mesh.
parent fc2f518e
......@@ -65,6 +65,22 @@ PYBIND11_PLUGIN(eos) {
// We can't expose the convert member function yet - need std::optional (or some trick with self/this and a lambda)
;
/**
* Bindings for the eos::render namespace:
* (Note: Defining Mesh before using it below in fitting::fit_shape_and_pose)
* TODO: Will move Mesh to eos::core namespace.
* - Mesh
*/
py::module render_module = eos_module.def_submodule("render", "3D mesh and texture extraction functionality.");
py::class_<render::Mesh>(render_module, "Mesh", "This class represents a 3D mesh consisting of vertices, vertex colour information and texture coordinates.")
.def_readwrite("vertices", &render::Mesh::vertices, "Vertices")
.def_readwrite("tvi", &render::Mesh::tvi, "Triangle vertex indices")
.def_readwrite("colors", &render::Mesh::colors, "Colour data")
.def_readwrite("tci", &render::Mesh::tci, "Triangle colour indices (usually the same as tvi)")
.def_readwrite("texcoords", &render::Mesh::texcoords, "Texture coordinates")
;
/**
* Bindings for the eos::morphablemodel namespace:
* - PcaModel
......@@ -92,6 +108,7 @@ PYBIND11_PLUGIN(eos) {
/**
* - Blendshape
* - load_blendshapes()
* - draw_sample()
*/
py::class_<morphablemodel::Blendshape>(morphablemodel_module, "Blendshape", "A class representing a 3D blendshape.")
.def_readwrite("name", &morphablemodel::Blendshape::name, "Name of the blendshape.")
......@@ -100,6 +117,25 @@ PYBIND11_PLUGIN(eos) {
morphablemodel_module.def("load_blendshapes", &morphablemodel::load_blendshapes, "Load a file with blendshapes from a cereal::BinaryInputArchive (.bin) from the harddisk.");
morphablemodel_module.def("draw_sample", [](const morphablemodel::MorphableModel& morphable_model, const std::vector<morphablemodel::Blendshape>& blendshapes, const std::vector<float>& shape_coefficients, const std::vector<float>& blendshape_coefficients, const std::vector<float>& color_coefficients) {
// Helper function - draws a sample with given shape, blendshape and colour coeffs, and
// returns a mesh. This is quite useful and would be worth having in the C++ API too.
// If no color coeffs are given, then the resulting mesh won't have color information (that's the behaviour of sample_to_mesh when given '{}').
// assert all vectors > 0?
// Add expressions if both blendshapes and coefficients are given, otherwise just use the PCA model sample:
cv::Mat shape;
if (blendshape_coefficients.size() > 0 && blendshapes.size() > 0)
{
shape = morphable_model.get_shape_model().draw_sample(shape_coefficients) + morphablemodel::to_matrix(blendshapes) * cv::Mat(blendshape_coefficients);
}
else {
shape = morphable_model.get_shape_model().draw_sample(shape_coefficients);
}
// Draw sample from colour model if color_coefficients given, otherwise set to empty:
const cv::Mat albedo = color_coefficients.size() > 0 ? morphable_model.get_color_model().draw_sample(color_coefficients) : cv::Mat();
return morphablemodel::sample_to_mesh(shape, albedo, morphable_model.get_shape_model().get_triangle_list(), {}, morphable_model.get_texture_coordinates());
}, "Draws a sample with given shape, blendshape and colour coeffs, and returns a mesh.", py::arg("morphable_model"), py::arg("blendshapes"), py::arg("shape_coefficients"), py::arg("blendshape_coefficients"), py::arg("color_coefficients"));
/**
* - EdgeTopology
* - load_edge_topology()
......@@ -108,21 +144,6 @@ PYBIND11_PLUGIN(eos) {
morphablemodel_module.def("load_edge_topology", &morphablemodel::load_edge_topology, "Load a 3DMM edge topology file from a json file.");
/**
* Bindings for the eos::render namespace:
* (Note: Defining Mesh before using it below in fitting::fit_shape_and_pose)
* - Mesh
*/
py::module render_module = eos_module.def_submodule("render", "3D mesh and texture extraction functionality.");
py::class_<render::Mesh>(render_module, "Mesh", "This class represents a 3D mesh consisting of vertices, vertex colour information and texture coordinates.")
.def_readwrite("vertices", &render::Mesh::vertices, "Vertices")
.def_readwrite("tvi", &render::Mesh::tvi, "Triangle vertex indices")
.def_readwrite("colors", &render::Mesh::colors, "Colour data")
.def_readwrite("tci", &render::Mesh::tci, "Triangle colour indices (usually the same as tvi)")
.def_readwrite("texcoords", &render::Mesh::texcoords, "Texture coordinates")
;
/**
* Bindings for the eos::fitting namespace:
* - ScaledOrthoProjectionParameters
......
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