- Aug 23, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
Fixed last commit, added helper functions for glm/Mat and get_4x4_modelview_matrix(fitting::OrthographicRenderingParameters
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
Wrapped the extraction of a triangle in a lambda and calling all lambdas with std::async
-
- Aug 22, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
At the moment, only TextureInterpolation::NearestNeighbour is adjusted to work
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
- Aug 14, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
- extended TriangleToRasterize - process_prospective_tri() - added plane class - added clip_polygon_to_plane_in_4d()
-
Patrik Huber authored
-
Patrik Huber authored
-
Patrik Huber authored
Moved affine-specific rendering to render_affine_detail.hpp, added raster_triangle() for the generic case
-
Patrik Huber authored
-
- Aug 11, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
Set version to 0.
-
Patrik Huber authored
To facilitate this, added a get_texture_coordinates() method to MorphableModel
-
- Aug 09, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
-
- Aug 02, 2015
-
-
Patrik Huber authored
-
Patrik Huber authored
Also updated the documentation of Mesh.
-
Patrik Huber authored
-
Patrik Huber authored
Additionally: Using '//' for the forward declarations so they don't get picked up by doxygen
-
patrikhuber authored
-
patrikhuber authored
-
- Aug 01, 2015
-
-
patrikhuber authored
- We now use the same values and formulas as in Smith & Aldrian for the detector 2D variance. - This changes the ranges of values a bit, so set an equivalent reasonable regularisation default value
-
patrikhuber authored
-
patrikhuber authored
Changed the detector variance in the shape fitting from clip-coords to image-coords. This makes the regularisation behave normal again. Also chose a slightly higher regularisation value to stay a bit closer to the mean face by default.
-
patrikhuber authored
-
patrikhuber authored
-
patrikhuber authored
Added an extract_texture overload that works without supplying a depthbuffer - it should be the default function to use.
-