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Richard Torenvliet
eos
Commits
229fd2fe
Commit
229fd2fe
authored
Aug 01, 2015
by
patrikhuber
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Changed fit-model to estimate the camera from world to screen instead of world to clip coordinates
parent
39b58004
Changes
1
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1 changed file
with
3 additions
and
6 deletions
+3
-6
examples/fit-model.cpp
examples/fit-model.cpp
+3
-6
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examples/fit-model.cpp
View file @
229fd2fe
...
@@ -171,9 +171,6 @@ int main(int argc, char *argv[])
...
@@ -171,9 +171,6 @@ int main(int argc, char *argv[])
cv
::
rectangle
(
outimg
,
cv
::
Point2f
(
lm
.
coordinates
[
0
]
-
2.0
f
,
lm
.
coordinates
[
1
]
-
2.0
f
),
cv
::
Point2f
(
lm
.
coordinates
[
0
]
+
2.0
f
,
lm
.
coordinates
[
1
]
+
2.0
f
),
{
255
,
0
,
0
});
cv
::
rectangle
(
outimg
,
cv
::
Point2f
(
lm
.
coordinates
[
0
]
-
2.0
f
,
lm
.
coordinates
[
1
]
-
2.0
f
),
cv
::
Point2f
(
lm
.
coordinates
[
0
]
+
2.0
f
,
lm
.
coordinates
[
1
]
+
2.0
f
),
{
255
,
0
,
0
});
}
}
// Convert the landmarks to clip-space:
std
::
for_each
(
begin
(
landmarks
),
end
(
landmarks
),
[
&
image
](
Landmark
<
Vec2f
>&
lm
)
{
lm
.
coordinates
=
render
::
screen_to_clip_space
(
lm
.
coordinates
,
image
.
cols
,
image
.
rows
);
});
// These will be the final 2D and 3D points used for the fitting:
// These will be the final 2D and 3D points used for the fitting:
vector
<
Vec4f
>
model_points
;
// the points in the 3D shape model
vector
<
Vec4f
>
model_points
;
// the points in the 3D shape model
vector
<
int
>
vertex_indices
;
// their vertex indices
vector
<
int
>
vertex_indices
;
// their vertex indices
...
@@ -198,12 +195,12 @@ int main(int argc, char *argv[])
...
@@ -198,12 +195,12 @@ int main(int argc, char *argv[])
// Draw the mean-face landmarks projected using the estimated camera:
// Draw the mean-face landmarks projected using the estimated camera:
for
(
auto
&&
vertex
:
model_points
)
{
for
(
auto
&&
vertex
:
model_points
)
{
Vec2f
screen_point
=
fitting
::
project_affine
(
vertex
,
affine_cam
,
image
.
cols
,
image
.
rows
);
Vec2f
screen_point
(
Mat
(
affine_cam
*
Mat
(
vertex
)).
at
<
float
>
(
0
),
Mat
(
affine_cam
*
Mat
(
vertex
)).
at
<
float
>
(
1
)
);
cv
::
circle
(
outimg
,
cv
::
Point2f
(
screen_point
),
5
,
{
0.0
f
,
255.0
f
,
0.0
f
});
cv
::
circle
(
outimg
,
cv
::
Point2f
(
screen_point
),
5
,
{
0.0
f
,
255.0
f
,
0.0
f
});
}
}
// Estimate the shape coefficients by fitting the shape to the landmarks:
// Estimate the shape coefficients by fitting the shape to the landmarks:
float
lambda
=
5
.0
f
;
// the regularisation parameter
float
lambda
=
100'000
.0
f
;
// the regularisation parameter
vector
<
float
>
fitted_coeffs
=
fitting
::
fit_shape_to_landmarks_linear
(
morphable_model
,
affine_cam
,
image_points
,
vertex_indices
,
lambda
);
vector
<
float
>
fitted_coeffs
=
fitting
::
fit_shape_to_landmarks_linear
(
morphable_model
,
affine_cam
,
image_points
,
vertex_indices
,
lambda
);
// Obtain the full mesh and draw it using the estimated camera:
// Obtain the full mesh and draw it using the estimated camera:
...
@@ -214,7 +211,7 @@ int main(int argc, char *argv[])
...
@@ -214,7 +211,7 @@ int main(int argc, char *argv[])
// Draw the projected points again, this time using the fitted model shape:
// Draw the projected points again, this time using the fitted model shape:
for
(
auto
&&
idx
:
vertex_indices
)
{
for
(
auto
&&
idx
:
vertex_indices
)
{
Vec4f
model_point
(
mesh
.
vertices
[
idx
][
0
],
mesh
.
vertices
[
idx
][
1
],
mesh
.
vertices
[
idx
][
2
],
mesh
.
vertices
[
idx
][
3
]);
Vec4f
model_point
(
mesh
.
vertices
[
idx
][
0
],
mesh
.
vertices
[
idx
][
1
],
mesh
.
vertices
[
idx
][
2
],
mesh
.
vertices
[
idx
][
3
]);
Vec2f
screen_point
=
fitting
::
project_affine
(
model_point
,
affine_cam
,
image
.
cols
,
image
.
rows
);
Vec2f
screen_point
(
Mat
(
affine_cam
*
Mat
(
model_point
)).
at
<
float
>
(
0
),
Mat
(
affine_cam
*
Mat
(
model_point
)).
at
<
float
>
(
1
)
);
cv
::
circle
(
outimg
,
cv
::
Point2f
(
screen_point
),
3
,
{
0.0
f
,
0.0
f
,
255.0
f
});
cv
::
circle
(
outimg
,
cv
::
Point2f
(
screen_point
),
3
,
{
0.0
f
,
0.0
f
,
255.0
f
});
}
}
...
...
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