• Patrik Huber's avatar
    Changed Mesh to use glm::tvec* instead of OpenCV · 7d775985
    Patrik Huber authored
    Changed all affected functions and classes accordingly: Mainly the renderer, affine-renderer, and affine texture extraction.
    
    This results in a ~35% speed-up of rendering meshes.
    
    It requires some not-so-beautiful conversions in render_affine and the current texture extraction, but they will be superseded by the new renderer soon anyway.
    7d775985
texture_extraction.hpp 20.5 KB