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Taddeüs Kroes
wspy
Commits
6d2cf25d
Commit
6d2cf25d
authored
Jul 26, 2013
by
Taddeüs Kroes
Browse files
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Added SSL support (
wss://...
), updated some docs
parent
a942e6bb
Changes
7
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7 changed files
with
84 additions
and
23 deletions
+84
-23
.gitignore
.gitignore
+1
-0
__init__.py
__init__.py
+7
-7
errors.py
errors.py
+4
-0
server.py
server.py
+33
-6
test.html
test.html
+2
-2
test.py
test.py
+3
-1
websocket.py
websocket.py
+34
-7
No files found.
.gitignore
View file @
6d2cf25d
*.swp
*.pyc
*~
cert.pem
__init__.py
View file @
6d2cf25d
from
websocket
import
websocket
from
server
import
Server
from
frame
import
Frame
,
ControlFrame
from
Connection
import
Connection
from
message
import
Message
,
TextMesage
,
BinaryMessage
,
JSONMessage
__all__
=
[
'websocket'
,
'Server'
,
'Frame'
,
'ControlFrame'
,
'Connection'
,
'Message'
,
'TextMessage'
,
'BinaryMessage'
,
'JSONMessage'
]
from
frame
import
Frame
,
ControlFrame
,
OPCODE_CONTINUATION
,
OPCODE_TEXT
,
\
OPCODE_BINARY
,
OPCODE_CLOSE
,
OPCODE_PING
,
OPCODE_PONG
,
CLOSE_NORMAL
,
\
CLOSE_GOING_AWAY
,
CLOSE_PROTOCOL_ERROR
,
CLOSE_NOACCEPT_DTYPE
,
\
CLOSE_INVALID_DATA
,
CLOSE_POLICY
,
CLOSE_MESSAGE_TOOBIG
,
\
CLOSE_MISSING_EXTENSIONS
,
CLOSE_UNABLE
from
connection
import
Connection
from
message
import
Message
,
TextMessage
,
BinaryMessage
,
JSONMessage
errors.py
View file @
6d2cf25d
...
...
@@ -14,3 +14,7 @@ class HandshakeError(Exception):
class
PingError
(
Exception
):
pass
class
SSLError
(
Exception
):
pass
server.py
View file @
6d2cf25d
...
...
@@ -2,6 +2,7 @@ import socket
import
logging
from
traceback
import
format_exc
from
threading
import
Thread
from
ssl
import
SSLError
from
websocket
import
websocket
from
connection
import
Connection
...
...
@@ -11,12 +12,12 @@ from errors import HandshakeError
class
Server
(
object
):
"""
Websocket server object, used to manage multiple client connections.
Example usage:
Websocket server, manages multiple client connections.
>>> import websocket
Example usage:
>>> import twspy
>>> class GameServer(
websocket
.Server):
>>> class GameServer(
twspy
.Server):
>>> def onopen(self, client):
>>> # client connected
...
...
@@ -29,14 +30,38 @@ class Server(object):
>>> GameServer(8000).run()
"""
def
__init__
(
self
,
port
,
hostname
=
''
,
loglevel
=
logging
.
INFO
,
protocols
=
[]):
def
__init__
(
self
,
port
,
hostname
=
''
,
loglevel
=
logging
.
INFO
,
protocols
=
[],
secure
=
False
,
**
kwargs
):
"""
Constructor for a simple websocket server.
`hostname` and `port` form the address to bind the websocket to.
`loglevel` values should be imported from the logging module.
logging.INFO only shows server start/stop messages, logging.DEBUG shows
clients (dis)connecting and messages being sent/received.
`protocols` is a list of supported protocols, passed directly to the
websocket constructor.
`secure` is a flag indicating whether the server is SSL enabled. In
this case, `keyfile` and `certfile` must be specified. Any additional
keyword arguments are passed to websocket.enable_ssl (and thus to
ssl.wrap_socket).
"""
logging
.
basicConfig
(
level
=
loglevel
,
format
=
'%(asctime)s: %(levelname)s: %(message)s'
,
datefmt
=
'%H:%M:%S'
)
scheme
=
'wss'
if
secure
else
'ws'
logging
.
info
(
'Starting server at %s://%s:%d'
,
scheme
,
hostname
,
port
)
self
.
sock
=
websocket
()
self
.
sock
.
setsockopt
(
socket
.
SOL_SOCKET
,
socket
.
SO_REUSEADDR
,
1
)
logging
.
info
(
'Starting server at %s:%d'
,
hostname
,
port
)
if
secure
:
self
.
sock
.
enable_ssl
(
server_side
=
True
,
**
kwargs
)
self
.
sock
.
bind
((
hostname
,
port
))
self
.
sock
.
listen
(
5
)
...
...
@@ -55,6 +80,8 @@ class Server(object):
thread
=
Thread
(
target
=
client
.
receive_forever
)
thread
.
daemon
=
True
thread
.
start
()
except
SSLError
as
e
:
logging
.
error
(
'SSL error: %s'
,
e
)
except
HandshakeError
as
e
:
logging
.
error
(
'Invalid request: %s'
,
e
.
message
)
except
KeyboardInterrupt
:
...
...
test.html
View file @
6d2cf25d
...
...
@@ -10,9 +10,9 @@
document
.
getElementById
(
'
log
'
).
innerHTML
+=
line
+
'
\n
'
;
}
var
URL
=
'
localhost:8000
'
;
var
URL
=
'
ws://
localhost:8000
'
;
log
(
'
Connecting to
'
+
URL
);
var
ws
=
new
WebSocket
(
'
ws://
'
+
URL
);
var
ws
=
new
WebSocket
(
URL
);
ws
.
onopen
=
function
()
{
log
(
'
Connection complete, sending "foo"
'
);
...
...
test.py
View file @
6d2cf25d
...
...
@@ -11,4 +11,6 @@ class EchoServer(Server):
if
__name__
==
'__main__'
:
EchoServer
(
8000
,
'localhost'
,
loglevel
=
logging
.
DEBUG
).
run
()
EchoServer
(
8000
,
'localhost'
,
#secure=True, keyfile='cert.pem', certfile='cert.pem',
loglevel
=
logging
.
DEBUG
).
run
()
websocket.py
View file @
6d2cf25d
import
re
import
socket
import
ssl
from
hashlib
import
sha1
from
base64
import
b64encode
from
frame
import
receive_frame
from
errors
import
HandshakeError
from
errors
import
HandshakeError
,
SSLError
WS_GUID
=
'258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
...
...
@@ -19,19 +20,25 @@ class websocket(object):
"""
Implementation of web socket, upgrades a regular TCP socket to a websocket
using the HTTP handshakes and frame (un)packing, as specified by RFC 6455.
The API of a websocket is identical to that of a regular socket, as
illustrated by the examples below.
Server example:
>>> sock = websocket()
>>> import twspy, socket
>>> sock = twspy.websocket()
>>> sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
>>> sock.bind(('', 8000))
>>> sock.listen()
>>> client = sock.accept()
>>> client.send(
Frame(...
))
>>> client.send(
twspy.Frame(twspy.OPCODE_TEXT, 'Hello, Client!'
))
>>> frame = client.recv()
Client example:
>>> sock = websocket()
>>> import twspy
>>> sock = twspy.websocket()
>>> sock.connect(('', 8000))
>>> sock.send(twspy.Frame(twspy.OPCODE_TEXT, 'Hello, Server!'))
"""
def
__init__
(
self
,
sock
=
None
,
protocols
=
[],
extensions
=
[],
sfamily
=
socket
.
AF_INET
,
sproto
=
0
):
...
...
@@ -50,6 +57,8 @@ class websocket(object):
self
.
protocols
=
protocols
self
.
extensions
=
extensions
self
.
sock
=
sock
or
socket
.
socket
(
sfamily
,
socket
.
SOCK_STREAM
,
sproto
)
self
.
secure
=
False
self
.
handshake_started
=
False
def
bind
(
self
,
address
):
self
.
sock
.
bind
(
address
)
...
...
@@ -122,9 +131,13 @@ class websocket(object):
request headers sent by the client are invalid, a HandshakeError
is raised.
"""
raw_headers
=
self
.
sock
.
recv
(
512
).
decode
(
'utf-8'
,
'ignore'
)
# Receive HTTP header
raw_headers
=
''
# request must be HTTP (at least 1.1) GET request, find the location
while
raw_headers
[
-
4
:]
not
in
(
'
\
r
\
n
\
r
\
n
'
,
'
\
n
\
n
'
):
raw_headers
+=
self
.
sock
.
recv
(
512
).
decode
(
'utf-8'
,
'ignore'
)
# Request must be HTTP (at least 1.1) GET request, find the location
location
=
re
.
search
(
r'^GET (.*) HTTP/1.1\r\n'
,
raw_headers
).
group
(
1
)
headers
=
re
.
findall
(
r'(.*?): ?(.*?)\r\n'
,
raw_headers
)
header_names
=
[
name
for
name
,
value
in
headers
]
...
...
@@ -175,6 +188,7 @@ class websocket(object):
shake
+=
'Sec-WebSocket-Extensions: %s
\
r
\
n
'
%
', '
.
join
(
extensions
)
self
.
sock
.
sendall
(
shake
+
'
\
r
\
n
'
)
self
.
handshake_started
=
True
def
client_handshake
(
self
):
"""
...
...
@@ -182,4 +196,17 @@ class websocket(object):
HandshakeError if the server response is invalid.
"""
# TODO: implement HTTP request headers for client handshake
raise
NotImplementedError
()
self
.
handshake_started
=
True
raise
NotImplementedError
def
enable_ssl
(
self
,
*
args
,
**
kwargs
):
"""
Transform the regular socket.socket to an ssl.SSLSocket for secure
connections. Any arguments are passed to ssl.wrap_socket:
http://docs.python.org/dev/library/ssl.html#ssl.wrap_socket
"""
if
self
.
handshake_started
:
raise
SSLError
(
'can only enable SSL before handshake'
)
self
.
secure
=
True
self
.
sock
=
ssl
.
wrap_socket
(
self
.
sock
,
*
args
,
**
kwargs
)
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