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Taddeüs Kroes
wspy
Commits
57af2bf1
Commit
57af2bf1
authored
Jul 25, 2013
by
Taddeüs Kroes
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Improved CLOSE handshake implementation, it should work now...
parent
f44555a8
Changes
1
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1 changed file
with
10 additions
and
36 deletions
+10
-36
connection.py
connection.py
+10
-36
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connection.py
View file @
57af2bf1
...
...
@@ -21,9 +21,7 @@ class Connection(object):
"""
self
.
sock
=
sock
self
.
close_frame_sent
=
False
self
.
close_frame_received
=
False
self
.
ping_sent
=
False
self
.
ping_payload
=
None
...
...
@@ -72,18 +70,10 @@ class Connection(object):
Handle a control frame as defined by RFC 6455.
"""
if
frame
.
opcode
==
OPCODE_CLOSE
:
# Handle a close message by sending a response close message if no
# CLOSE frame was sent before, and closing the connection. The
# onclose() handler is called afterwards.
# Close the connection from this end as well
self
.
close_frame_received
=
True
code
,
reason
=
frame
.
unpack_close
()
if
not
self
.
close_frame_sent
:
payload
=
''
if
code
is
None
else
struct
.
pack
(
'!H'
,
code
)
self
.
sock
.
send
(
ControlFrame
(
OPCODE_CLOSE
,
payload
))
self
.
sock
.
close
()
# No more receiving data after a close message
raise
SocketClosed
(
code
,
reason
)
...
...
@@ -114,19 +104,12 @@ class Connection(object):
try
:
self
.
onmessage
(
self
.
receive
())
except
SocketClosed
as
e
:
self
.
onclose
(
e
.
code
,
e
.
reason
)
self
.
close
()
#self.onclose(e.code, e.reason)
break
except
Exception
as
e
:
self
.
onerror
(
e
)
def
send_close
(
self
,
code
,
reason
):
"""
Send a CLOSE control frame.
"""
payload
=
''
if
code
is
None
else
struct
.
pack
(
'!H'
,
code
)
+
reason
self
.
sock
.
send
(
ControlFrame
(
OPCODE_CLOSE
,
payload
))
self
.
close_frame_sent
=
True
def
send_ping
(
self
,
payload
=
''
):
"""
Send a PING control frame with an optional payload.
...
...
@@ -136,27 +119,18 @@ class Connection(object):
self
.
ping_sent
=
True
self
.
onping
(
payload
)
def
handle_close
(
self
,
code
=
None
,
reason
=
''
):
"""
Handle a close message by sending a response close message if no CLOSE
frame was sent before, and closing the connection. The onclose()
handler is called afterwards.
"""
if
not
self
.
close_frame_sent
:
payload
=
''
if
code
is
None
else
struct
.
pack
(
'!H'
,
code
)
self
.
sock
.
send
(
ControlFrame
(
OPCODE_CLOSE
,
payload
))
self
.
sock
.
close
()
self
.
onclose
(
code
,
reason
)
def
close
(
self
,
code
=
None
,
reason
=
''
):
"""
Close the socket by sending a CLOSE frame and waiting for a response
close message. The onclose() handler is called after the CLOSE frame
has been sent, but before the response has been received.
close message, unless such a message has already been received earlier
(prior to calling this function, for example). The onclose() handler is
called after the response has been received.
"""
self
.
send_close
(
code
,
reason
)
# Send CLOSE frame
payload
=
''
if
code
is
None
else
struct
.
pack
(
'!H'
,
code
)
+
reason
self
.
sock
.
send
(
ControlFrame
(
OPCODE_CLOSE
,
payload
))
# Receive CLOSE frame
if
not
self
.
close_frame_received
:
frame
=
self
.
sock
.
recv
()
...
...
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