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Restructured 'Introduction'.

Taddeus Kroes hace 13 años
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      docs/report.tex

+ 56 - 38
docs/report.tex

@@ -78,40 +78,47 @@ extended to support a wide range of complex gestures. With the existence of
 such an implementation, application developers do not need to reinvent gesture
 such an implementation, application developers do not need to reinvent gesture
 detection for every new gesture-based application.
 detection for every new gesture-based application.
 
 
-Application frameworks for surface-touch devices, such as Nokia's Qt \cite{qt},
-do already include the detection of commonly used gestures like \emph{pinch}
-gestures. However, this detection logic is dependent on the application
-framework. Consequently, an application developer who wants to use multi-touch
-interaction in an application is forced to use an application framework that
-includes support for multi-touch gestures. Moreover, the set of supported
-gestures is limited by the application framework of choice. To incorporate a
-custom event in an application, the application developer needs to extend the
-framework. This requires extensive knowledge of the framework's architecture.
-Also, if the same gesture is needed in another application that is based on
-another framework, the detection logic has to be translated for use in that
-framework. Nevertheless, application frameworks are a necessity when it comes
-to fast, cross-platform development. A generic architecture design should aim
-to be compatible with existing frameworks, and provide a way to detect and
-extend gestures independent of the framework.
-
-Application frameworks are written in a specific programming language. To
-support multiple frameworks and programming languages, the architecture should
-be accessible for applications using a language-independent method of
-communication. This intention leads towards the concept of a dedicated gesture
-detection application that serves gestures to multiple applications at the same
-time.
-
-The scope of this thesis is limited to the detection of gestures on multi-touch
-surface devices. It presents a design for a generic gesture detection
-architecture for use in multi-touch based applications. A reference
-implementation of this design is used in some test case applications, whose
-goal is to test the effectiveness of the design and detect its shortcomings.
-
     \section{Structure of this document}
     \section{Structure of this document}
 
 
-    % TODO: pas als thesis af is
+    The scope of this thesis is limited to the detection of gestures on
+    multi-touch surface devices. It presents a design for a generic gesture
+    detection architecture for use in multi-touch based applications. A
+    reference implementation of this design is used in some test case
+    applications, whose goal is to test the effectiveness of the design and
+    detect its shortcomings.
+
+    Chapter \ref{chapter:related} describes related work that inspired a design
+    for the architecture. The design is presented in chapter
+    \ref{chapter:design}. Sections \ref{sec:multipledrivers} to
+    \ref{sec:daemon} define requirements for the architecture, and introduce
+    architecture components that meet these requirements. Section
+    \ref{sec:example} then shows the use of the architecture in an example
+    application. Chapter \ref{chapter:testapps} presents a reference
+    implementation of the architecture, an two test case applications that show
+    the practical use of its components as presented in chapter
+    \ref{chapter:design}. Finally, some suggestions for future research on the
+    subject are given in chapter \ref{chapter:futurework}.
 
 
 \chapter{Related work}
 \chapter{Related work}
+\label{chapter:related}
+
+    % TODO: herstructureren
+
+    \section{Existing application frameworks}
+
+    Application frameworks for surface-touch devices, such as Nokia's Qt
+    \cite{qt}, do already include the detection of commonly used gestures like
+    \emph{pinch} gestures. However, this detection logic is dependent on the
+    application framework. Consequently, an application developer who wants to
+    use multi-touch interaction in an application is forced to use an
+    application framework that includes support for multi-touch gestures.
+    Moreover, the set of supported gestures is limited by the application
+    framework of choice. To incorporate a custom event in an application, the
+    application developer needs to extend the framework. This requires
+    extensive knowledge of the framework's architecture.  Also, if the same
+    gesture is needed in another application that is based on another
+    framework, the detection logic has to be translated for use in that
+    framework.
 
 
     \section{Gesture and Activity Recognition Toolkit}
     \section{Gesture and Activity Recognition Toolkit}
 
 
@@ -170,13 +177,22 @@ goal is to test the effectiveness of the design and detect its shortcomings.
 
 
     \section{Introduction}
     \section{Introduction}
 
 
-    This chapter describes a design for a generic multi-touch gesture detection
-    architecture. The architecture is represented as diagram of relations
-    between different components. Sections \ref{sec:driver-support} to
-    \ref{sec:daemon} define requirements for the architecture, and extend the
-    diagram with components that meet these requirements. Section
-    \ref{sec:example} describes an example usage of the architecture in an
-    application.
+    Application frameworks are a necessity when it comes to fast,
+    cross-platform development. A generic architecture design should aim to be
+    compatible with existing frameworks, and provide a way to detect and extend
+    gestures independent of the framework. An application framework is written
+    in a specific programming language. To support multiple frameworks and
+    programming languages, the architecture should be accessible for
+    applications using a language-independent method of communication. This
+    intention leads towards the concept of a dedicated gesture detection
+    application that serves gestures to multiple applications at the same time.
+
+    This chapter describes a design for such an architecture. The architecture
+    is represented as diagram of relations between different components.
+    Sections \ref{sec:multipledrivers} to \ref{sec:daemon} define requirements
+    for the architecture, and extend the diagram with components that meet
+    these requirements. Section \ref{sec:example} describes an example usage of
+    the architecture in an application.
 
 
     The input of the architecture comes from a multi-touch device driver.
     The input of the architecture comes from a multi-touch device driver.
     The task of the architecture is to translate this input to multi-touch
     The task of the architecture is to translate this input to multi-touch
@@ -187,7 +203,7 @@ goal is to test the effectiveness of the design and detect its shortcomings.
     \basicdiagram
     \basicdiagram
 
 
     \section{Supporting multiple drivers}
     \section{Supporting multiple drivers}
-    \label{sec:driver-support}
+    \label{sec:multipledrivers}
 
 
     The TUIO protocol \cite{TUIO} is an example of a driver that can be used by
     The TUIO protocol \cite{TUIO} is an example of a driver that can be used by
     multi-touch devices. TUIO uses ALIVE- and SET-messages to communicate
     multi-touch devices. TUIO uses ALIVE- and SET-messages to communicate
@@ -531,6 +547,7 @@ start the GUI main loop in the current thread
     \examplediagram
     \examplediagram
 
 
 \chapter{Test applications}
 \chapter{Test applications}
+\label{chapter:testapps}
 
 
 A reference implementation of the design has been written in Python. Two test
 A reference implementation of the design has been written in Python. Two test
 applications have been created to test if the design ``works'' in a practical
 applications have been created to test if the design ``works'' in a practical
@@ -662,6 +679,7 @@ synchronized with the root event area of the architecture.
 % houden van complexiteit.
 % houden van complexiteit.
 
 
 \chapter{Suggestions for future work}
 \chapter{Suggestions for future work}
+\label{chapter:futurework}
 
 
 \section{A generic method for grouping events}
 \section{A generic method for grouping events}
 \label{sec:eventfilter}
 \label{sec:eventfilter}