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Restructured 'Introduction'.

Taddeus Kroes преди 13 години
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ревизия
d004e0221c
променени са 1 файла, в които са добавени 56 реда и са изтрити 38 реда
  1. 56 38
      docs/report.tex

+ 56 - 38
docs/report.tex

@@ -78,40 +78,47 @@ extended to support a wide range of complex gestures. With the existence of
 such an implementation, application developers do not need to reinvent gesture
 detection for every new gesture-based application.
 
-Application frameworks for surface-touch devices, such as Nokia's Qt \cite{qt},
-do already include the detection of commonly used gestures like \emph{pinch}
-gestures. However, this detection logic is dependent on the application
-framework. Consequently, an application developer who wants to use multi-touch
-interaction in an application is forced to use an application framework that
-includes support for multi-touch gestures. Moreover, the set of supported
-gestures is limited by the application framework of choice. To incorporate a
-custom event in an application, the application developer needs to extend the
-framework. This requires extensive knowledge of the framework's architecture.
-Also, if the same gesture is needed in another application that is based on
-another framework, the detection logic has to be translated for use in that
-framework. Nevertheless, application frameworks are a necessity when it comes
-to fast, cross-platform development. A generic architecture design should aim
-to be compatible with existing frameworks, and provide a way to detect and
-extend gestures independent of the framework.
-
-Application frameworks are written in a specific programming language. To
-support multiple frameworks and programming languages, the architecture should
-be accessible for applications using a language-independent method of
-communication. This intention leads towards the concept of a dedicated gesture
-detection application that serves gestures to multiple applications at the same
-time.
-
-The scope of this thesis is limited to the detection of gestures on multi-touch
-surface devices. It presents a design for a generic gesture detection
-architecture for use in multi-touch based applications. A reference
-implementation of this design is used in some test case applications, whose
-goal is to test the effectiveness of the design and detect its shortcomings.
-
     \section{Structure of this document}
 
-    % TODO: pas als thesis af is
+    The scope of this thesis is limited to the detection of gestures on
+    multi-touch surface devices. It presents a design for a generic gesture
+    detection architecture for use in multi-touch based applications. A
+    reference implementation of this design is used in some test case
+    applications, whose goal is to test the effectiveness of the design and
+    detect its shortcomings.
+
+    Chapter \ref{chapter:related} describes related work that inspired a design
+    for the architecture. The design is presented in chapter
+    \ref{chapter:design}. Sections \ref{sec:multipledrivers} to
+    \ref{sec:daemon} define requirements for the architecture, and introduce
+    architecture components that meet these requirements. Section
+    \ref{sec:example} then shows the use of the architecture in an example
+    application. Chapter \ref{chapter:testapps} presents a reference
+    implementation of the architecture, an two test case applications that show
+    the practical use of its components as presented in chapter
+    \ref{chapter:design}. Finally, some suggestions for future research on the
+    subject are given in chapter \ref{chapter:futurework}.
 
 \chapter{Related work}
+\label{chapter:related}
+
+    % TODO: herstructureren
+
+    \section{Existing application frameworks}
+
+    Application frameworks for surface-touch devices, such as Nokia's Qt
+    \cite{qt}, do already include the detection of commonly used gestures like
+    \emph{pinch} gestures. However, this detection logic is dependent on the
+    application framework. Consequently, an application developer who wants to
+    use multi-touch interaction in an application is forced to use an
+    application framework that includes support for multi-touch gestures.
+    Moreover, the set of supported gestures is limited by the application
+    framework of choice. To incorporate a custom event in an application, the
+    application developer needs to extend the framework. This requires
+    extensive knowledge of the framework's architecture.  Also, if the same
+    gesture is needed in another application that is based on another
+    framework, the detection logic has to be translated for use in that
+    framework.
 
     \section{Gesture and Activity Recognition Toolkit}
 
@@ -170,13 +177,22 @@ goal is to test the effectiveness of the design and detect its shortcomings.
 
     \section{Introduction}
 
-    This chapter describes a design for a generic multi-touch gesture detection
-    architecture. The architecture is represented as diagram of relations
-    between different components. Sections \ref{sec:driver-support} to
-    \ref{sec:daemon} define requirements for the architecture, and extend the
-    diagram with components that meet these requirements. Section
-    \ref{sec:example} describes an example usage of the architecture in an
-    application.
+    Application frameworks are a necessity when it comes to fast,
+    cross-platform development. A generic architecture design should aim to be
+    compatible with existing frameworks, and provide a way to detect and extend
+    gestures independent of the framework. An application framework is written
+    in a specific programming language. To support multiple frameworks and
+    programming languages, the architecture should be accessible for
+    applications using a language-independent method of communication. This
+    intention leads towards the concept of a dedicated gesture detection
+    application that serves gestures to multiple applications at the same time.
+
+    This chapter describes a design for such an architecture. The architecture
+    is represented as diagram of relations between different components.
+    Sections \ref{sec:multipledrivers} to \ref{sec:daemon} define requirements
+    for the architecture, and extend the diagram with components that meet
+    these requirements. Section \ref{sec:example} describes an example usage of
+    the architecture in an application.
 
     The input of the architecture comes from a multi-touch device driver.
     The task of the architecture is to translate this input to multi-touch
@@ -187,7 +203,7 @@ goal is to test the effectiveness of the design and detect its shortcomings.
     \basicdiagram
 
     \section{Supporting multiple drivers}
-    \label{sec:driver-support}
+    \label{sec:multipledrivers}
 
     The TUIO protocol \cite{TUIO} is an example of a driver that can be used by
     multi-touch devices. TUIO uses ALIVE- and SET-messages to communicate
@@ -531,6 +547,7 @@ start the GUI main loop in the current thread
     \examplediagram
 
 \chapter{Test applications}
+\label{chapter:testapps}
 
 A reference implementation of the design has been written in Python. Two test
 applications have been created to test if the design ``works'' in a practical
@@ -662,6 +679,7 @@ synchronized with the root event area of the architecture.
 % houden van complexiteit.
 
 \chapter{Suggestions for future work}
+\label{chapter:futurework}
 
 \section{A generic method for grouping events}
 \label{sec:eventfilter}