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Richard Torenvliet
py-3d-face-reconstruction
Commits
be1ae552
Commit
be1ae552
authored
Aug 08, 2016
by
Richard Torenvliet
Browse files
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Add a way of altering the amount of shape components needed for the reconstruction.
parent
8ef44a7e
Changes
10
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10 changed files
with
217 additions
and
88 deletions
+217
-88
src/aam.py
src/aam.py
+24
-0
src/datasets/imm.py
src/datasets/imm.py
+0
-21
src/main.py
src/main.py
+25
-8
src/pca.py
src/pca.py
+7
-0
src/reconstruction/reconstruction.py
src/reconstruction/reconstruction.py
+42
-8
src/server.py
src/server.py
+27
-6
viewer/app/components/three-js-reconstruction.js
viewer/app/components/three-js-reconstruction.js
+49
-19
viewer/app/controllers/reconstruction.js
viewer/app/controllers/reconstruction.js
+22
-6
viewer/app/templates/components/images-loader.hbs
viewer/app/templates/components/images-loader.hbs
+0
-8
viewer/app/templates/reconstruction.hbs
viewer/app/templates/reconstruction.hbs
+21
-12
No files found.
src/aam.py
View file @
be1ae552
...
...
@@ -82,6 +82,30 @@ class AAMPoints():
return
self
.
points_list
def
draw_triangles
(
self
,
image
=
None
,
show_points
=
True
):
assert
self
.
points_list
is
not
None
,
\
'the list points already need to be scaled order to correctly work,
\
this requires that get_scaled_points is executed first.'
if
image
is
None
:
image
=
self
.
image
triangles
=
Triangulation
(
self
.
points_list
[:,
0
],
self
.
points_list
[:,
1
])
for
t
,
tri
in
enumerate
(
triangles
.
triangles
):
p1
,
p2
,
p3
=
self
.
points_list
[
tri
]
cv2
.
line
(
image
,
tuple
(
p1
),
tuple
(
p2
),
(
255
,
0
,
100
),
1
)
cv2
.
line
(
image
,
tuple
(
p2
),
tuple
(
p3
),
(
255
,
0
,
100
),
1
)
cv2
.
line
(
image
,
tuple
(
p3
),
tuple
(
p1
),
(
255
,
0
,
100
),
1
)
if
show_points
:
point_indices
=
list
(
range
(
0
,
max
(
self
.
actual_shape
)))
for
i
,
p
in
enumerate
(
self
.
points_list
):
point_index
=
int
(
point_indices
[
i
])
cv2
.
putText
(
image
,
str
(
point_index
),
tuple
((
p
[
0
],
p
[
1
])),
cv2
.
FONT_HERSHEY_SIMPLEX
,
.
5
,
(
100
,
0
,
255
))
cv2
.
circle
(
image
,
tuple
(
p
),
3
,
color
=
(
0
,
255
,
100
))
def
calculate_bounding_box
(
self
):
"""
Calculate bounding box in the **scaled** points list
...
...
src/datasets/imm.py
View file @
be1ae552
...
...
@@ -92,27 +92,6 @@ class IMMPoints(aam.AAMPoints):
return
np
.
asarray
(
points_list
,
dtype
=
'f'
)
def
draw_triangles
(
self
,
image
,
points
,
multiply
=
True
):
if
multiply
:
h
,
w
,
c
=
image
.
shape
points
[:,
0
]
=
points
[:,
0
]
*
w
points
[:,
1
]
=
points
[:,
1
]
*
h
point_indices
=
list
(
range
(
0
,
58
))
triangles
=
Triangulation
(
points
[:,
0
],
points
[:,
1
])
for
t
,
tri
in
enumerate
(
triangles
.
triangles
):
p1
,
p2
,
p3
=
points
[
tri
]
cv2
.
line
(
image
,
tuple
(
p1
),
tuple
(
p2
),
(
255
,
0
,
100
),
1
)
cv2
.
line
(
image
,
tuple
(
p2
),
tuple
(
p3
),
(
255
,
0
,
100
),
1
)
cv2
.
line
(
image
,
tuple
(
p3
),
tuple
(
p1
),
(
255
,
0
,
100
),
1
)
for
i
,
p
in
enumerate
(
points
):
point_index
=
int
(
point_indices
[
i
])
cv2
.
putText
(
image
,
str
(
point_index
),
tuple
((
p
[
0
],
p
[
1
])),
cv2
.
FONT_HERSHEY_SIMPLEX
,
.
5
,
(
100
,
0
,
255
))
cv2
.
circle
(
image
,
tuple
(
p
),
3
,
color
=
(
0
,
255
,
100
))
def
show_on_image
(
self
,
image
,
window_name
=
'image'
,
multiply
=
True
):
self
.
draw_triangles
(
image
,
self
.
points_list
,
multiply
=
multiply
)
...
...
src/main.py
View file @
be1ae552
...
...
@@ -2,6 +2,7 @@
# python std
import
argparse
import
importlib
import
copy
# installed packages
import
cv2
...
...
@@ -207,21 +208,35 @@ def show_reconstruction(args):
mean_points
=
dataset_module
.
IMMPoints
(
points_list
=
shape_model
.
mean_values
)
mean_points
.
get_scaled_points
(
input_image
.
shape
)
n_components
=
58
count
=
0
while
True
:
input_image_copy
=
input_image
.
copy
()
input_points_copy
=
copy
.
deepcopy
(
input_points
)
reconstruction
.
reconstruct_shape
(
input_image_copy
,
input_points_copy
,
shape_model
,
n_components
=
n_components
-
count
)
reconstruction
.
reconstruct_texture
(
input_image
,
# src image
input_image
,
# dst image
input_image
_copy
,
# src image
input_image
_copy
,
# dst image
texture_model
,
input_points
,
# shape points input
mean_points
,
# shape points mean
input_points
_copy
,
# shape points input
mean_points
# shape points mean
)
input_points_copy
.
get_scaled_points
(
input_image
.
shape
)
input_points_copy
.
draw_triangles
(
image
=
input_image_copy
,
show_points
=
False
)
dst
=
reconstruction
.
get_texture
(
mean_points
,
texture_model
.
mean_values
)
mean_points
,
texture_model
.
mean_values
)
cv2
.
imshow
(
'original'
,
input_
points
.
get_image
()
)
cv2
.
imshow
(
'reconstructed'
,
input_image
)
cv2
.
imshow
(
'original'
,
input_
image
)
cv2
.
imshow
(
'reconstructed'
,
input_image
_copy
)
cv2
.
imshow
(
'main face'
,
dst
)
k
=
cv2
.
waitKey
(
0
)
&
0xFF
...
...
@@ -229,6 +244,8 @@ def show_reconstruction(args):
if
k
==
27
:
break
count
+=
2
cv2
.
destroyAllWindows
()
...
...
src/pca.py
View file @
be1ae552
...
...
@@ -153,12 +153,19 @@ def reconstruct(feature_vector, Vt, mean_values, n_components=None):
"""
# if n_components is None, use all components.
if
n_components
is
None
:
n_components
=
Vt
.
shape
[
1
]
# create the zero mean, is always needed for PCA reconstruction.
# we can only alter the data in zero_mean.
zm
=
feature_vector
-
mean_values
# project the zero mean onto the the VT bases (with potentially less
# amount of dimensions than the original.
yk
=
np
.
dot
(
Vt
[:
n_components
],
zm
.
T
)
# project back to the original and add the mean_values again.
return
np
.
dot
(
Vt
[:
n_components
].
T
,
yk
)
+
mean_values
...
...
src/reconstruction/reconstruction.py
View file @
be1ae552
...
...
@@ -78,45 +78,79 @@ def get_texture(Points, flattened_texture):
return
np
.
asarray
(
flattened_texture
,
np
.
uint8
).
reshape
((
h_slice
,
w_slice
,
3
))
def
reconstruct_shape
(
image
,
points
,
shape_model
,
n_components
=
None
):
input_points
=
points
.
get_points
()
mean_points
=
shape_model
.
mean_values
reconstructed
=
pca
.
reconstruct
(
input_points
,
shape_model
.
Vt
,
mean_points
,
n_components
=
n_components
)
points
.
normalized_flattened_points_list
=
reconstructed
def
reconstruct_texture
(
src_image
,
dst_image
,
texture_model
,
src_points
,
dst_points
):
"""
Recontruct texture given the src and dst image
Args:
src_points(aam.AAMPoints)
dst_points(aam.AAMPoints)
src_image(ndarray): numpy / OpenCV image in BGR
dst_image(ndarray): numpy image / OpenCVImage, may be None, if None
then we create an image just as big a the input image but then with a
black background.
texture_model(PCAModel): The PCAModel that holds the information that
we need to reconstruct the image, see pca module.
Make one by doing this: (see PCAModel on how it is stored in numpy
file).
texture_model = pca.PCAModel(model_texture_file)
src_points(aam.AAMPoints): The AAMPoints object contains the location
of the landmarks on the face that we need to perform piece wise affine
warping.
dst_points(aam.AAMPoints): The AAMPoints object contains the location
of the landmarks on the face that we need to perform piece wise affine
warping.
"""
Vt
=
texture_model
.
Vt
triangles
=
texture_model
.
triangles
mean_texture
=
texture_model
.
mean_values
# n_components = texture_model.n_components
# S_mean format
h
,
w
,
c
=
src_image
.
shape
# empty input_texture
input_texture
=
np
.
full
((
h
,
w
,
3
),
fill_value
=
0
,
dtype
=
np
.
uint8
)
points2d_src
=
src_points
.
get_scaled_points
(
src_image
.
shape
)
points2d_dst
=
dst_points
.
get_scaled_points
(
dst_image
.
shape
)
# get the texture from the rectangles.
aam
.
sample_from_triangles
(
src_image
,
points2d_src
,
points2d_dst
,
triangles
,
input_texture
input_texture
# this will be filled with the texture afterwards.
)
# define the rectangle around the dst_points.
offset_x
,
offset_y
,
w_slice
,
h_slice
=
dst_points
.
get_bounding_box
()
# cut out this region from the input_texture.
input_texture
=
input_texture
[
offset_y
:
offset_y
+
h_slice
,
offset_x
:
offset_x
+
w_slice
].
flatten
()
#
Still in S_mean format
#
perfrom the PCA reconstruction using the input_texture.
r_texture
=
pca
.
reconstruct
(
input_texture
,
Vt
,
mean_texture
)
# Make an image from the
float data
# Make an image from the
data, the texture is still of type `float`.
r_texture
=
np
.
asarray
(
r_texture
,
np
.
uint8
).
reshape
((
h_slice
,
w_slice
,
3
))
# subtract the offset
# subtract the offset, this is needed because the image is now a
# small rectangle around the face which starts at [0,0], wheras it first
# was located at offset_x, offset_y. We need both rectangles to start at
# [0, 0]. Please note that this should be improved to avoid confusion.
points2d_dst
[:,
0
]
-=
offset_x
points2d_dst
[:,
1
]
-=
offset_y
...
...
src/server.py
View file @
be1ae552
...
...
@@ -4,11 +4,13 @@ import base64
from
glob
import
glob
import
cv2
import
numpy
as
np
from
tornado
import
websocket
,
web
,
ioloop
,
autoreload
import
pca
from
datasets
import
imm
from
reconstruction
import
reconstruction
from
settings
import
logger
BASE
=
'../viewer/app'
FILES_DIR
=
'../data/'
...
...
@@ -19,7 +21,7 @@ FACE_DB = '{}{}'.format(FILES_DIR, FACE_DB_NAME)
class
ImageWebSocketHandler
(
websocket
.
WebSocketHandler
):
handlers
=
{
'filename'
:
'handle_return_image'
,
'reconstruction
_index
'
:
'handle_return_reconstruction'
'reconstruction'
:
'handle_return_reconstruction'
}
def
__init__
(
self
,
*
args
,
**
kwargs
):
...
...
@@ -57,6 +59,12 @@ class ImageWebSocketHandler(websocket.WebSocketHandler):
def
handle_return_reconstruction
(
self
,
message
):
""" Return the reconstruction of the given image """
image_index
=
message
[
'reconstruction_index'
]
image_as_background
=
message
.
get
(
'background_image'
,
True
)
shape_components
=
message
.
get
(
'shape_components'
,
58
)
print
message
logger
.
info
(
'using %s shape_components'
,
shape_components
)
asf_filename
=
self
.
asf
[
image_index
]
input_points
=
imm
.
IMMPoints
(
filename
=
asf_filename
)
...
...
@@ -65,16 +73,29 @@ class ImageWebSocketHandler(websocket.WebSocketHandler):
mean_points
=
imm
.
IMMPoints
(
points_list
=
self
.
shape_model
.
mean_values
)
mean_points
.
get_scaled_points
(
input_image
.
shape
)
#TODO This one is VERY SLOW, try to optimize
# set dst image to an empty image if value is None
if
image_as_background
is
False
:
h
,
w
,
_
=
input_image
.
shape
dst_image
=
np
.
full
((
h
,
w
,
3
),
fill_value
=
0
,
dtype
=
np
.
uint8
)
else
:
dst_image
=
input_image
reconstruction
.
reconstruct_shape
(
input_image
,
input_points
,
self
.
shape_model
,
n_components
=
shape_components
)
reconstruction
.
reconstruct_texture
(
input_image
,
# src image
inpu
t_image
,
# dst image
ds
t_image
,
# dst image
self
.
texture_model
,
input_points
,
# shape points input
mean_points
,
# shape points mean
mean_points
# shape points mean
)
_
,
reconstructed
=
cv2
.
imencode
(
'.jpg'
,
input_image
)
input_points
.
draw_triangles
(
show_points
=
False
)
_
,
reconstructed
=
cv2
.
imencode
(
'.jpg'
,
dst_image
)
reconstructed
=
base64
.
b64encode
(
reconstructed
)
self
.
write_message
(
json
.
dumps
({
'reconstructed'
:
reconstructed
}))
...
...
@@ -96,7 +117,7 @@ class ImageWebSocketHandler(websocket.WebSocketHandler):
print
(
msg
,
e
)
self
.
__return_error
(
msg
)
handler
(
message
)
handler
(
message
[
m
]
)
def
on_close
(
self
):
print
(
"WebSocket closed"
)
...
...
viewer/app/components/three-js-reconstruction.js
View file @
be1ae552
...
...
@@ -8,13 +8,10 @@ const ThreeComponent = Ember.Component.extend({
scene
:
null
,
willRender
()
{
if
(
this
.
scene
)
{
return
;
}
if
(
this
.
scene
)
{
return
;
}
var
scene
=
new
THREE
.
Scene
();
var
gui
=
new
dat
.
GUI
();
var
camera
=
new
THREE
.
PerspectiveCamera
(
75
,
window
.
innerWidth
/
window
.
innerHeight
,
0.1
,
1000
);
...
...
@@ -23,10 +20,25 @@ const ThreeComponent = Ember.Component.extend({
var
renderer
=
new
THREE
.
WebGLRenderer
();
// the sidebar 'dat-gui' controls
var
reconstructionControls
=
{
index
:
0
,
shape_components
:
58
,
background_image
:
true
,
};
for
(
var
i
=
0
;
i
<
15
;
i
++
)
{
reconstructionControls
[
'
shape_eigen_value_
'
+
i
]
=
0.0
;
}
var
shapeEigenValueSliders
=
{};
this
.
set
(
'
scene
'
,
scene
);
this
.
set
(
'
camera
'
,
camera
);
this
.
set
(
'
renderer
'
,
renderer
);
this
.
set
(
'
gui
'
,
gui
);
this
.
set
(
'
controls
'
,
reconstructionControls
);
this
.
set
(
'
shapeEigenValueSliders
'
,
shapeEigenValueSliders
);
this
.
get
(
'
store
'
).
findAll
(
'
face
'
).
then
((
faces
)
=>
{
this
.
set
(
'
faces
'
,
faces
);
...
...
@@ -45,29 +57,47 @@ const ThreeComponent = Ember.Component.extend({
}),
/**
* Adds the 'dat-gui' sliders
*
* See:
* http://learningthreejs.com/blog/2011/08/14/dat-gui-simple-ui-for-demos/
*/
addSliders
()
{
var
self
=
this
;
var
gui
=
this
.
get
(
'
gui
'
);
var
obj
=
{
name
:
"
Image filename
"
,
index
:
0
};
var
components
=
{
name
:
"
Components
"
,
components
:
0
};
var
reconstructionControls
=
this
.
get
(
'
controls
'
);
var
shapeEigenValueSliders
=
this
.
get
(
'
shapeEigenValueSliders
'
);
var
length
=
this
.
get
(
'
faces
'
).
get
(
'
length
'
);
var
imagesSlider
=
gui
.
add
(
obj
,
"
index
"
).
min
(
0
).
max
(
length
-
1
).
step
(
1
);
var
index
=
gui
.
add
(
reconstructionControls
,
'
index
'
,
0
,
length
-
1
);
var
shape_components
=
gui
.
add
(
reconstructionControls
,
'
shape_components
'
,
0
,
58
);
var
background
=
gui
.
add
(
reconstructionControls
,
'
background_image
'
);
var
shapeEigenValueControls
=
gui
.
addFolder
(
'
shape_eigen_values
'
);
for
(
var
i
=
0
;
i
<
15
;
i
++
)
{
shapeEigenValueControls
.
add
(
reconstructionControls
,
'
shape_eigen_value_
'
+
i
,
0.0
,
10.0
);
}
// on index change
index
.
onChange
(
function
(
newValue
)
{
// update the image_index, which is on the controller
self
.
set
(
'
image_index
'
,
parseInt
(
newValue
));
self
.
sendAction
(
'
updateIndex
'
,
parseInt
(
newValue
));
});
gui
.
add
(
components
,
"
components
"
).
min
(
0
).
max
(
length
-
1
).
step
(
1
);
background
.
onChange
(
function
(
newValue
)
{
self
.
sendAction
(
'
updateBackground
'
,
newValue
);
});
shape_components
.
onChange
(
function
(
newValue
)
{
self
.
sendAction
(
'
updateShapeComponents
'
,
newValue
);
});
imagesSlider
.
onChange
(
function
(
newValue
)
{
self
.
set
(
'
image_index
'
,
newValue
);
self
.
sendAction
(
'
update
'
,
newValue
);
reconstructionControls
.
onChange
(
function
(
newValue
)
{
console
.
log
(
newValue
);
});
}
});
...
...
viewer/app/controllers/reconstruction.js
View file @
be1ae552
...
...
@@ -10,7 +10,8 @@ export default Ember.Controller.extend({
image
:
null
,
image_index
:
0
,
n_components
:
null
,
background_image
:
true
,
shape_components
:
null
,
n_images
:
null
,
reconstructed
:
null
,
...
...
@@ -64,7 +65,8 @@ export default Ember.Controller.extend({
this
.
set
(
'
loading
'
,
false
);
},
getReconstruction
:
Ember
.
observer
(
'
image_index
'
,
function
()
{
getReconstruction
:
Ember
.
observer
(
'
image_index
'
,
'
background_image
'
,
'
shape_components
'
,
function
()
{
this
.
send
(
'
getReconstruction
'
);
}),
...
...
@@ -75,7 +77,6 @@ export default Ember.Controller.extend({
actions
:
{
getImage
(
faceModel
)
{
this
.
set
(
'
loading
'
,
true
);
var
filename
=
faceModel
.
get
(
'
filename
'
);
const
socket
=
this
.
get
(
'
socketRef
'
);
...
...
@@ -86,18 +87,33 @@ export default Ember.Controller.extend({
getReconstruction
()
{
this
.
set
(
'
loading
'
,
true
);
const
socket
=
this
.
get
(
'
socketRef
'
);
socket
.
send
(
JSON
.
stringify
({
reconstruction_index
:
this
.
get
(
'
image_index
'
)}
JSON
.
stringify
({
reconstruction
:
{
reconstruction_index
:
this
.
get
(
'
image_index
'
),
background_image
:
this
.
get
(
'
background_image
'
),
shape_components
:
this
.
get
(
'
shape_components
'
)
}
}
));
},
// connects components together
// handles the upate action passed to a component
updateComponentConnector
(
index
)
{
update
Index
ComponentConnector
(
index
)
{
this
.
set
(
'
image_index
'
,
index
);
},
updateBackgroundComponentConnector
(
showBackground
)
{
this
.
set
(
'
background_image
'
,
showBackground
);
},
updateShapeComponents
(
components
)
{
console
.
log
(
'
shape_components
'
,
components
);
this
.
set
(
'
shape_components
'
,
components
);
}
}
});
viewer/app/templates/components/images-loader.hbs
View file @
be1ae552
{{#
if
current_face_filename
}}
<img
src=
'
{{
current_face_filename
}}
'
alt=
'missing original'
>
{{else}}
<div
class=
"table"
>
<div
class=
"table-cell align-middle"
>
{{
fa-icon
"spinner"
spin
=
true
size
=
'lg'
}}
Loading..
</div>
</div>
{{/if}}
{{
yield
}}
viewer/app/templates/reconstruction.hbs
View file @
be1ae552
...
...
@@ -3,25 +3,34 @@
<div
class=
"container"
>
<div
class=
"clearfix"
>
<div
class=
"col col-6"
>
{{
images-loader
image_index
=
image_index
}}
{{
images-loader
image_index
=
image_index
background_image
=
background_image
shape_components
=
shape_components
loading
=
loading
}}
</div>
<div
class=
"col col-6"
>
{{#if
loading
}}
<div
class=
"table"
>
<div
class=
"table-cell align-middle"
>
{{
fa-icon
"spinner"
spin
=
true
size
=
'lg'
}}
Loading..
</div>
<div
class=
"table"
>
<div
class=
"table-cell align-middle"
>
{{#if
reconstructed
}}
<img
src=
'data:image/jpg;base64,
{{
reconstructed
}}
'
alt=
'missing image'
>
{{/if}}
{{#if
loading
}}
{{
fa-icon
"spinner"
spin
=
true
size
=
'lg'
}}
Loading..
{{/if}}
</div>
{{else
if
reconstructed
}}
<img
src=
'data:image/jpg;base64,
{{
reconstructed
}}
'
alt=
'missing image'
>
{{/if}}
</div>
</div>
</div>
<div
class=
"col col-12 px2"
>
{{
three-js-reconstruction
update
=
(
action
'updateComponentConnector'
)
}}
{{
three-js-reconstruction
updateIndex
=
(
action
'updateIndexComponentConnector'
)
updateBackground
=
(
action
'updateBackgroundComponentConnector'
)
updateShapeComponents
=
(
action
'updateShapeComponents'
)
}}
</div>
</div>
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