- 04 Dec, 2016 3 commits
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Patrik Huber authored
This contains conversion for vector<glm::tvecX> for the vertices, colours, and texcoords, and vector<array<int, 3>> for the triangle indices. We can now successfully return a Mesh to Matlab.
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Patrik Huber authored
Calling it works great! No result is returned yet from C++ to Matlab.
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Patrik Huber authored
This works when the current working directory in matlab is eos/matlab!
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- 03 Dec, 2016 7 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
Also moved the Eigen Matrix to Matlab conversion to a separate file
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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- 02 Dec, 2016 5 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
Fixed bug that the given num_shape_coefficients_to_fit was not forwarded to the shape-fitting function
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Patrik Huber authored
It didn't really results in a performance improvement, but it may help.
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Patrik Huber authored
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- 01 Dec, 2016 2 commits
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Patrik Huber authored
This results in a significant speed-up!
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Patrik Huber authored
It doesn't make a real performance difference (since all matrices are smartpointers) but it's better practice.
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- 30 Nov, 2016 1 commit
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Patrik Huber authored
Updated all example apps.
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- 27 Nov, 2016 9 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
# Resolved conflicts: # include/eos/fitting/RenderingParameters.hpp # include/eos/fitting/contour_correspondence.hpp
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
It uses pose, shape, blendshapes and contour fitting.
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Patrik Huber authored
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- 26 Nov, 2016 6 commits
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Patrik Huber authored
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Patrik Huber authored
It fits pose and shape, uses front-facing contour as well as occluding contour fitting. It can iterate (alternate) the pose and shape fitting. A simpler overload exists with less parameters and reasonable defaults.
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Patrik Huber authored
Also removed unnecessary model_points vector
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
The function was often already called with degrees, not radians, so this resulted in converting to degree twice. It didn't matter because only a comparison of <0 and >0 was done. But it's fixed and clearly documented now that the function expects the yaw angle in degrees.
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- 25 Nov, 2016 5 commits
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
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Patrik Huber authored
This contains a NNLS solver, which we use to solve for the blendshape coefficients.
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- 23 Nov, 2016 2 commits
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Patrik Huber authored
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Patrik Huber authored
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