// This creates the correct rotation quaternion in the case the angles were estimated/given by R*P*Y*v.
// Angles given in radian.
// Note: If you subsequently use RP::get_rotation() and glm::eulerAngles() on it, the angles you get out will be slightly different from the ones you put in here.
// But they will describe the same rotation! Just in a different order. (i.e. the rotation matrix or quaternion for both of these two sets of angles is identical.)