Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
E
eos
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Richard Torenvliet
eos
Commits
923c0e09
Commit
923c0e09
authored
Feb 06, 2017
by
Richard Torenvliet
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add a first version of buffered video iterator, needed later for multi-frame tests
parent
7e59c0ba
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
341 additions
and
0 deletions
+341
-0
CMakeLists.txt
CMakeLists.txt
+1
-0
include/eos/core/BufferedVideoIterator.hpp
include/eos/core/BufferedVideoIterator.hpp
+115
-0
utils/accuracy-evaluation.cpp
utils/accuracy-evaluation.cpp
+225
-0
No files found.
CMakeLists.txt
View file @
923c0e09
...
...
@@ -108,6 +108,7 @@ set(eigen3_nnls_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/3rdparty/eigen3-nnls/src")
set
(
HEADERS
include/eos/core/Landmark.hpp
include/eos/core/LandmarkMapper.hpp
include/eos/core/BufferedVideoIterator.hpp
include/eos/morphablemodel/PcaModel.hpp
include/eos/morphablemodel/MorphableModel.hpp
include/eos/morphablemodel/Blendshape.hpp
...
...
include/eos/core/BufferedVideoIterator.hpp
0 → 100644
View file @
923c0e09
/*
* eos - A 3D Morphable Model fitting library written in modern C++11/14.
*
* File: include/eos/core/BufferedVideoIterator.hpp
*
* Copyright 2014, 2015 Patrik Huber
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#ifndef BUFFERED_VIDEO_ITERATOR_HPP_
#define BUFFERED_VIDEO_ITERATOR_HPP_
#include "opencv2/core/core.hpp"
#include "opencv2/opencv.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <vector>
#include <string>
using
eos
::
core
::
Landmark
;
using
eos
::
core
::
LandmarkCollection
;
using
cv
::
Mat
;
using
cv
::
Vec2f
;
using
cv
::
Vec3f
;
using
cv
::
Vec4f
;
using
std
::
vector
;
using
std
::
string
;
using
namespace
cv
;
namespace
eos
{
namespace
core
{
template
<
typename
T
>
class
BufferedVideoIterator
{
public:
BufferedVideoIterator
()
{};
BufferedVideoIterator
(
std
::
string
videoFilePath
)
{
std
::
cout
<<
"capturing:"
<<
videoFilePath
<<
std
::
endl
;;
std
::
ifstream
file
(
videoFilePath
,
std
::
ios
::
binary
);
if
(
file
.
fail
())
{
throw
std
::
runtime_error
(
"Error opening given file: "
+
videoFilePath
);
}
cv
::
VideoCapture
tmp_cap
(
videoFilePath
);
// open the default camera
if
(
!
tmp_cap
.
isOpened
())
{
// check if we succeeded
throw
std
::
runtime_error
(
"Could not play video"
);
}
cap
=
tmp_cap
;
}
std
::
deque
<
T
>
next
()
{
int
frame_buffer_length
=
frame_buffer
.
size
();
int
landmark_landmark_length
=
landmark_buffer
.
size
();
// Get a new frame from camera.
Mat
frame
;
cap
>>
frame
;
if
(
n_frames
>=
max_frames
)
{
frame_buffer
.
pop_front
();
landmark_buffer
.
pop_front
();
}
std
::
cout
<<
"frame_buff"
<<
frame
.
empty
()
<<
std
::
endl
;
if
(
frame
.
empty
()
==
0
)
{
std
::
cout
<<
"derpio"
<<
std
::
endl
;
frame_buffer
.
push_back
(
n_frames
);
landmark_buffer
.
push_back
(
n_frames
);
}
std
::
cout
<<
"frame_buff"
<<
frame_buffer
.
empty
()
<<
std
::
endl
;
n_frames
++
;
return
frame_buffer
;
}
std
::
deque
<
T
>
get_frame_buffer
()
{
return
frame_buffer
;
}
std
::
deque
<
T
>
get_landmark_buffer
()
{
return
landmark_buffer
;
}
private:
cv
::
VideoCapture
cap
;
std
::
deque
<
T
>
frame_buffer
;
std
::
deque
<
T
>
landmark_buffer
;
int
n_frames
=
0
;
int
max_frames
=
5
;
};
}
}
#endif
utils/accuracy-evaluation.cpp
0 → 100644
View file @
923c0e09
/*
* eos - A 3D Morphable Model fitting library written in modern C++11/14.
*
* File: utils/json-to-cereal-binary.cpp
*
* Copyright 2016 Patrik Huber *
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "eos/core/Landmark.hpp"
#include "eos/core/LandmarkMapper.hpp"
#include "eos/core/BufferedVideoIterator.hpp"
#include "eos/morphablemodel/MorphableModel.hpp"
#include "eos/morphablemodel/Blendshape.hpp"
#include "eos/fitting/fitting.hpp"
#include "eos/render/utils.hpp"
#include "eos/render/texture_extraction.hpp"
#include "opencv2/core/core.hpp"
#include "opencv2/opencv.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "boost/program_options.hpp"
#include "boost/filesystem.hpp"
#include <vector>
#include <iostream>
#include <fstream>
using
namespace
eos
;
namespace
po
=
boost
::
program_options
;
namespace
fs
=
boost
::
filesystem
;
using
eos
::
core
::
Landmark
;
using
eos
::
core
::
LandmarkCollection
;
using
eos
::
core
::
BufferedVideoIterator
;
using
cv
::
Mat
;
using
cv
::
Vec2f
;
using
cv
::
Vec3f
;
using
cv
::
Vec4f
;
using
std
::
cout
;
using
std
::
endl
;
using
std
::
vector
;
using
std
::
string
;
using
namespace
cv
;
/**
* Reads an ibug .pts landmark file and returns an ordered vector with
* the 68 2D landmark coordinates.
*
* @param[in] filename Path to a .pts file.
* @return An ordered vector with the 68 ibug landmarks.
*/
LandmarkCollection
<
cv
::
Vec2f
>
read_pts_landmarks
(
std
::
string
filename
)
{
using
std
::
getline
;
using
cv
::
Vec2f
;
using
std
::
string
;
LandmarkCollection
<
Vec2f
>
landmarks
;
landmarks
.
reserve
(
68
);
std
::
ifstream
file
(
filename
);
if
(
!
file
.
is_open
())
{
throw
std
::
runtime_error
(
string
(
"Could not open landmark file: "
+
filename
));
}
string
line
;
// Skip the first 3 lines, they're header lines:
getline
(
file
,
line
);
// 'version: 1'
getline
(
file
,
line
);
// 'n_points : 68'
getline
(
file
,
line
);
// '{'
int
ibugId
=
1
;
while
(
getline
(
file
,
line
))
{
if
(
line
==
"}"
)
{
// end of the file
break
;
}
std
::
stringstream
lineStream
(
line
);
Landmark
<
Vec2f
>
landmark
;
landmark
.
name
=
std
::
to_string
(
ibugId
);
if
(
!
(
lineStream
>>
landmark
.
coordinates
[
0
]
>>
landmark
.
coordinates
[
1
]))
{
throw
std
::
runtime_error
(
string
(
"Landmark format error while parsing the line: "
+
line
));
}
// From the iBug website:
// "Please note that the re-annotated data for this challenge are saved in the Matlab convention of 1 being
// the first index, i.e. the coordinates of the top left pixel in an image are x=1, y=1."
// ==> So we shift every point by 1:
landmark
.
coordinates
[
0
]
-=
1.0
f
;
landmark
.
coordinates
[
1
]
-=
1.0
f
;
landmarks
.
emplace_back
(
landmark
);
++
ibugId
;
}
return
landmarks
;
};
/**
* Draws the given mesh as wireframe into the image.
*
* It does backface culling, i.e. draws only vertices in CCW order.
*
* @param[in] image An image to draw into.
* @param[in] mesh The mesh to draw.
* @param[in] modelview Model-view matrix to draw the mesh.
* @param[in] projection Projection matrix to draw the mesh.
* @param[in] viewport Viewport to draw the mesh.
* @param[in] colour Colour of the mesh to be drawn.
*/
void
draw_wireframe
(
cv
::
Mat
image
,
const
eos
::
render
::
Mesh
&
mesh
,
glm
::
mat4x4
modelview
,
glm
::
mat4x4
projection
,
glm
::
vec4
viewport
,
cv
::
Scalar
colour
=
cv
::
Scalar
(
0
,
255
,
0
,
255
))
{
for
(
const
auto
&
triangle
:
mesh
.
tvi
)
{
const
auto
p1
=
glm
::
project
({
mesh
.
vertices
[
triangle
[
0
]][
0
],
mesh
.
vertices
[
triangle
[
0
]][
1
],
mesh
.
vertices
[
triangle
[
0
]][
2
]
},
modelview
,
projection
,
viewport
);
const
auto
p2
=
glm
::
project
({
mesh
.
vertices
[
triangle
[
1
]][
0
],
mesh
.
vertices
[
triangle
[
1
]][
1
],
mesh
.
vertices
[
triangle
[
1
]][
2
]
},
modelview
,
projection
,
viewport
);
const
auto
p3
=
glm
::
project
({
mesh
.
vertices
[
triangle
[
2
]][
0
],
mesh
.
vertices
[
triangle
[
2
]][
1
],
mesh
.
vertices
[
triangle
[
2
]][
2
]
},
modelview
,
projection
,
viewport
);
if
(
eos
::
render
::
detail
::
are_vertices_ccw_in_screen_space
(
glm
::
vec2
(
p1
),
glm
::
vec2
(
p2
),
glm
::
vec2
(
p3
)))
{
cv
::
line
(
image
,
cv
::
Point
(
p1
.
x
,
p1
.
y
),
cv
::
Point
(
p2
.
x
,
p2
.
y
),
colour
);
cv
::
line
(
image
,
cv
::
Point
(
p2
.
x
,
p2
.
y
),
cv
::
Point
(
p3
.
x
,
p3
.
y
),
colour
);
cv
::
line
(
image
,
cv
::
Point
(
p3
.
x
,
p3
.
y
),
cv
::
Point
(
p1
.
x
,
p1
.
y
),
colour
);
}
}
};
/**
* This app demonstrates estimation of the camera and fitting of the shape
* model of a 3D Morphable Model from an ibug LFPW image with its landmarks.
* In addition to fit-model-simple, this example uses blendshapes, contour-
* fitting, and can iterate the fitting.
*
* 68 ibug landmarks are loaded from the .pts file and converted
* to vertex indices using the LandmarkMapper.
*/
int
main
(
int
argc
,
char
*
argv
[])
{
fs
::
path
modelfile
,
isomapfile
,
videofile
,
landmarksfile
,
mappingsfile
,
contourfile
,
edgetopologyfile
,
blendshapesfile
,
outputfile
;
try
{
po
::
options_description
desc
(
"Allowed options"
);
desc
.
add_options
()
(
"help,h"
,
"display the help message"
)
(
"model,m"
,
po
::
value
<
fs
::
path
>
(
&
modelfile
)
->
required
()
->
default_value
(
"../share/sfm_shape_3448.bin"
),
"a Morphable Model stored as cereal BinaryArchive"
)
(
"video,i"
,
po
::
value
<
fs
::
path
>
(
&
videofile
)
->
required
(),
"an input image"
)
(
"landmarks,l"
,
po
::
value
<
fs
::
path
>
(
&
landmarksfile
)
->
required
()
->
default_value
(
"data/image_0010.pts"
),
"2D landmarks for the image, in ibug .pts format"
)
(
"mapping,p"
,
po
::
value
<
fs
::
path
>
(
&
mappingsfile
)
->
required
()
->
default_value
(
"../share/ibug2did.txt"
),
"landmark identifier to model vertex number mapping"
)
(
"model-contour,c"
,
po
::
value
<
fs
::
path
>
(
&
contourfile
)
->
required
()
->
default_value
(
"../share/model_contours.json"
),
"file with model contour indices"
)
(
"edge-topology,e"
,
po
::
value
<
fs
::
path
>
(
&
edgetopologyfile
)
->
required
()
->
default_value
(
"../share/sfm_3448_edge_topology.json"
),
"file with model's precomputed edge topology"
)
(
"blendshapes,b"
,
po
::
value
<
fs
::
path
>
(
&
blendshapesfile
)
->
required
()
->
default_value
(
"../share/expression_blendshapes_3448.bin"
),
"file with blendshapes"
)
(
"output,o"
,
po
::
value
<
fs
::
path
>
(
&
outputfile
)
->
required
()
->
default_value
(
"out"
),
"basename for the output rendering and obj files"
);
po
::
variables_map
vm
;
po
::
store
(
po
::
command_line_parser
(
argc
,
argv
).
options
(
desc
).
run
(),
vm
);
if
(
vm
.
count
(
"help"
))
{
cout
<<
"Usage: fit-model [options]"
<<
endl
;
cout
<<
desc
;
return
EXIT_SUCCESS
;
}
po
::
notify
(
vm
);
}
catch
(
const
po
::
error
&
e
)
{
cout
<<
"Error while parsing command-line arguments: "
<<
e
.
what
()
<<
endl
;
cout
<<
"Use --help to display a list of options."
<<
endl
;
return
EXIT_SUCCESS
;
}
BufferedVideoIterator
<
int
>
vid_iterator
;
try
{
vid_iterator
=
BufferedVideoIterator
<
int
>
(
videofile
.
string
());
}
catch
(
std
::
runtime_error
&
e
)
{
cout
<<
e
.
what
()
<<
endl
;
return
EXIT_FAILURE
;
}
std
::
deque
<
int
>
frames
=
vid_iterator
.
next
();
while
(
!
(
frames
.
empty
()))
{
for
(
std
::
deque
<
int
>::
iterator
it
=
frames
.
begin
();
it
!=
frames
.
end
();
++
it
)
{
std
::
cout
<<
' '
<<
*
it
;
}
frames
=
vid_iterator
.
next
();
usleep
(
500
);
}
// Load the image, landmarks, LandmarkMapper and the Morphable Model:
// Mat image = cv::imread(imagefile.string());
// LandmarkCollection <cv::Vec2f> landmarks;
// try {
// landmarks = read_pts_landmarks(landmarksfile.string());
// }
// catch (const std::runtime_error &e) {
// cout << "Error reading the landmarks: " << e.what() << endl;
// return EXIT_FAILURE;
// }
// morphablemodel::MorphableModel morphable_model;
// try {
// morphable_model = morphablemodel::load_model(modelfile.string());
// }
// catch (const std::runtime_error &e) {
// cout << "Error loading the Morphable Model: " << e.what() << endl;
// return EXIT_FAILURE;
// }
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment