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Richard Torenvliet
eos
Commits
1c51f4c3
Commit
1c51f4c3
authored
Sep 26, 2016
by
Patrik Huber
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Added Matlab script to convert the BFM to a raw binary file
parent
ee1c359a
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share/convert_bfm2009_to_raw_binary.m
share/convert_bfm2009_to_raw_binary.m
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1c51f4c3
% Converts the 2009 Basel Face Model (BFM, [1]) to a binary file that can be
% directly read byte for byte in C++. The workflow is to feed this
% generated "raw" binary file into the bfm-binary-to-cereal app, which
% reads this binary byte for byte and converts it to a cereal .bin file
% that is then readable by eos.
%
% [1]: A 3D Face Model for Pose and Illumination Invariant Face
% Recognition, P. Paysan, R. Knothe, B. Amberg, S. Romdhani, and T. Vetter,
% AVSS 2009.
% http://faces.cs.unibas.ch/bfm/main.php?nav=1-0&id=basel_face_model
%
% Developer notes:
% - The BFM data type is single, SFM is double
% - The BFM Matlab file contains the "unnormalised", orthonormal basis
% (as do the Surrey .scm files).
% - Domains:
% Colour: BFM: [0, 255], SFM: [0, 1].
% Shape: BFM: in mm (e.g. 50000), SFM: in cm, e.g. 50.
% (Note: I think that's wrong, since we have to divide by 1000.)
% - The BFM doesn't have any texture coordinates.
%
function
[]
=
convert_bfm2009_to_raw_binary
(
bfm_file
,
binary_out_file
)
if
(
~
exist
(
'bfm_file'
,
'var'
))
bfm_file
=
'D:/Github/data/bfm/PublicMM1/01_MorphableModel.mat'
;
end
if
(
~
exist
(
'binary_out_file'
,
'var'
))
binary_out_file
=
'bfm.raw'
;
end
bfm
=
load
(
bfm_file
);
f
=
fopen
(
binary_out_file
,
'w'
);
fwrite
(
f
,
size
(
bfm
.
shapeMU
,
1
),
'int32'
);
% num vertices times 3
fwrite
(
f
,
size
(
bfm
.
shapePC
,
2
),
'int32'
);
% number of basis vectors
% Write the shape mean:
for
i
=
1
:
size
(
bfm
.
shapeMU
,
1
)
fwrite
(
f
,
bfm
.
shapeMU
(
i
),
'float'
);
end
% Write the unnormalised shape PCA basis matrix:
% All of basis 1 will be written first, then basis 2, etc.
for
basis
=
1
:
size
(
bfm
.
shapePC
,
2
)
for
j
=
1
:
size
(
bfm
.
shapePC
,
1
)
% all data points of the basis
fwrite
(
f
,
bfm
.
shapePC
(
j
,
basis
),
'float'
);
end
end
% Write the shape eigenvalues:
for
i
=
1
:
size
(
bfm
.
shapeEV
,
1
)
fwrite
(
f
,
bfm
.
shapeEV
(
i
),
'float'
);
end
% Write num_triangles and the triangle list:
fwrite
(
f
,
size
(
bfm
.
tl
,
1
),
'int32'
);
for
i
=
1
:
size
(
bfm
.
tl
,
1
)
fwrite
(
f
,
bfm
.
tl
(
i
,
1
),
'int32'
);
fwrite
(
f
,
bfm
.
tl
(
i
,
2
),
'int32'
);
fwrite
(
f
,
bfm
.
tl
(
i
,
3
),
'int32'
);
end
% Now just exactly the same for the colour (albedo) model:
fwrite
(
f
,
size
(
bfm
.
texMU
,
1
),
'int32'
);
% num vertices times 3
fwrite
(
f
,
size
(
bfm
.
texPC
,
2
),
'int32'
);
% number of basis vectors
% Write the colour mean:
for
i
=
1
:
size
(
bfm
.
texMU
,
1
)
fwrite
(
f
,
bfm
.
texMU
(
i
),
'float'
);
end
% Write the unnormalised colour PCA basis matrix:
% All of basis 1 will be written first, then basis 2, etc.
for
basis
=
1
:
size
(
bfm
.
texPC
,
2
)
for
j
=
1
:
size
(
bfm
.
texPC
,
1
)
% all data points of the basis
fwrite
(
f
,
bfm
.
texPC
(
j
,
basis
),
'float'
);
end
end
% Write the colour eigenvalues:
for
i
=
1
:
size
(
bfm
.
texEV
,
1
)
fwrite
(
f
,
bfm
.
texEV
(
i
),
'float'
);
end
fclose
(
f
);
end
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