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Commit 46aa5b8d authored by Richard's avatar Richard
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www/build/package/resources/loading/Default-Landscape~ipad.png

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www/build/package/resources/loading/Default-PortraitUpsideDown~ipad.png

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www/floodmap1.jpg

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<!DOCTYPE HTML>
<html manifest="" lang="en-US">
<head>
<meta charset="UTF-8">
<title>Floodsimulation Browser</title>
<style type="text/css">
/**
* Example of an initial loading indicator.
* It is recommended to keep this as minimal as possible to provide instant feedback
* while other resources are still being loaded for the first time
*/
html, body {
height: 100%;
}
#appLoadingIndicator {
position: absolute;
top: 50%;
left: 50%;
margin-top: -10px;
margin-left: -50px;
width: 100px;
height: 20px;
}
#appLoadingIndicator > * {
background-color: #FFFFFF;
float: left;
height: 20px;
margin-left: 11px;
width: 20px;
-webkit-animation-name: appLoadingIndicator;
-webkit-border-radius: 13px;
-webkit-animation-duration: 0.8s;
-webkit-animation-iteration-count: infinite;
-webkit-animation-direction: linear;
opacity: 0.3
}
#appLoadingIndicator > :nth-child(1) {
-webkit-animation-delay: 0.18s;
}
#appLoadingIndicator > :nth-child(2) {
-webkit-animation-delay: 0.42s;
}
#appLoadingIndicator > :nth-child(3) {
-webkit-animation-delay: 0.54s;
}
@-webkit-keyframes appLoadingIndicator{
0% {
opacity: 0.3
}
50% {
opacity: 1;
background-color:#1985D0
}
100% {
opacity:0.3
}
}
</style>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script>
<script id="microloader" type="text/javascript" src="sdk/microloader/development.js"></script>
</head>
<body>
<div id="appLoadingIndicator">
<div></div>
<div></div>
<div></div>
</div>
</body>
</html>
{
/**
* @cfg {String} applicationName
* @required
* This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match
* the name of your application in the Apple Provisioning Portal.
*/
"applicationName":"My Application",
/**
* @cfg {String} applicationId
* This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal.
*/
"applicationId":"com.mycompany.myAppID",
/**
* @cfg {String} versionString
* @required
* This is the version of your application.
*/
"versionString":"1.0",
/**
* @cfg {String} iconName
* This is file name of your icon. This should be in the same directory of this configuration file.
*
* For iOS, please refer to their documentation about icon sizes:
* https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html
*
* For Android, please refer to the Google Launcher icons guide:
* http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html
*/
"iconName":"resources/icons/Icon~ipad.png",
/**
* @cfg {String} inputPath
* @required
* This is location of your Sencha Touch 2 application, relative to this configuration file.
*/
"inputPath":"build/native",
/**
* @cfg {String} outputPath
* @required
* This is where the built application file with be saved.
*/
"outputPath":"build/",
/**
* @cfg {String} configuration
* @required
* This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online
* store - in which case `Release` should be specified.
*/
"configuration":"Debug",
/**
* @cfg {String} platform
* @required
* This is the platform where you will be running your application. Available options are:
* - iOSSimulator
* - iOS
* - Android
* - AndroidEmulator
*/
"platform":"iOSSimulator",
/**
* @cfg {String} deviceType
* @required
* This is device type that your application will be running on.
*
* If you are developing for Android, this is not necessary.
*
* Available options are:
* - iPhone
* - iPad
* - Universal
*/
"deviceType":"iPad",
/**
* @cfg {String} certificatePath
* This is the location of your certificate.
* This is required when you are developing for Android or you are developing on Windows.
*/
"certificatePath":"/path/to/certificate.file",
/**
* @cfg {String} certificateAlias
* This is the name of your certificate.
*
* IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId.
*
* This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you
* can just put "iPhone Developer".
*
* When using a certificatePath on Windows, you do not need to specify this.
*/
"certificateAlias":"",
/**
* @cfg {String} sdkPath
* This is the path to the Android SDK, if you are developing an Android application.
*/
"sdkPath":"/path/to/android-sdk",
/**
* @cfg androidAPILevel
* This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html.
* Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android)
*/
"androidAPILevel":"15",
/**
* @cfg orientations
* @required
* This is orientations that this application can run.
*/
"orientations": [
"portrait",
"landscapeLeft",
"landscapeRight",
"portraitUpsideDown"
]
}
{"applicationName":"My Application","applicationId":"com.mycompany.myAppID","versionString":"1.0","iconName":"resources/icons/Icon~ipad.png","inputPath":"/Users/Richard/Documents/UvA/floodsimulation/senchapp/www/build/package","outputPath":"/Users/Richard/Documents/UvA/floodsimulation/senchapp/www/build/native","configuration":"Debug","platform":"iOSSimulator","deviceType":"iPad","certificatePath":"/path/to/certificate.file","certificateAlias":"","sdkPath":"/path/to/android-sdk","androidAPILevel":"15","orientations":["portrait","landscapeLeft","landscapeRight","portraitUpsideDown"]}
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www/resources/icons/Icon~ipad.png

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www/resources/icons/iTunesArtwork.png

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