Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
A
Angular-Pixijs-Game
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Richard Torenvliet
Angular-Pixijs-Game
Graph
master
Select Git revision
Branches
2
docker
master
default
2 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
18
Jun
17
15
14
12
11
10
3
18
May
8
Mar
27
Feb
Build makefile
master
master
Add deployment script
Minor tweaks in design
Update Game
Update game
Add the info in case of good result
Update app
Update game - now interactive
Add loadbar
Update game, worked on game itself
iPhone 6 support for the game, for now
Rmemove weird placeholder
Add docker support and assets
Move to docker
Add docker support and assets
docker
docker
Merge branch 'master' of github.com:icyrizard/Angular-Pixijs-Game
Add first screens
Move to docker
Update README.md
Start of the game, started with tiled sidecroller
initial commit
Loading