Commit d4c3c564 authored by Taddeüs Kroes's avatar Taddeüs Kroes

Updated README

parent 1dec97be
...@@ -11,10 +11,11 @@ easily set up a web server. Thus, it is both suited for quick server ...@@ -11,10 +11,11 @@ easily set up a web server. Thus, it is both suited for quick server
programming, as well as for more demanding applications that require low-level programming, as well as for more demanding applications that require low-level
control over each frame being sent/received. control over each frame being sent/received.
Her is a quick overview of the features in this library: Here is a quick overview of the features in this library:
- Upgrading regular sockets to web sockets. - Upgrading regular sockets to web sockets.
- Building custom frames. - Building custom frames (see "Sending frames with a websocket").
- Messages, which are higher-level than frames (see "Basic usage"). - Messages, which are higher-level than frames (see "Sending messages with a a
connection").
- Connections, which hide the handling of control frames and automatically - Connections, which hide the handling of control frames and automatically
concatenate fragmented messages to individual payloads. concatenate fragmented messages to individual payloads.
- HTTP authentication during handshake. - HTTP authentication during handshake.
...@@ -24,27 +25,74 @@ Her is a quick overview of the features in this library: ...@@ -24,27 +25,74 @@ Her is a quick overview of the features in this library:
[deflate-frame](http://tools.ietf.org/html/draft-tyoshino-hybi-websocket-perframe-deflate-06) [deflate-frame](http://tools.ietf.org/html/draft-tyoshino-hybi-websocket-perframe-deflate-06)
and and
[permessage-deflate](http://tools.ietf.org/html/draft-ietf-hybi-permessage-compression-17). [permessage-deflate](http://tools.ietf.org/html/draft-ietf-hybi-permessage-compression-17).
- Asynchronous sockets with an EPOLL-based server. - Threaded and asynchronous (EPOLL-based) server implementations.
Installation Installation
============ ============
Use Python's package manager: Using Python's package manager (note: this seems to be bugged atm):
easy_install wspy easy_install wspy
pip install wspy pip install wspy
Using Git inside your project:
Basic usage git submodule add https://github.com/taddeus/wspy.git
===========
- The `websocket` class upgrades a regular socket to a web socket. A
`websocket` instance is a single end point of a connection. A `websocket`
instance sends and receives frames (`Frame` instances) as opposed to bytes
(which are sent/received in a regular socket).
Server example: Getting Started
===============
The following example is an echo server (sends back what it receives) and can
be used out of the box to connect with a browser. The API is similar to that of
web sockets in JavaScript:
import logging
import wspy
class EchoServer(wspy.AsyncServer):
def onopen(self, client):
print 'Client %s connected' % client
def onmessage(self, client, message):
print 'Received message "%s"' % message.payload
client.send(wspy.TextMessage(message.payload))
def onclose(self, client, code, reason):
print 'Client %s disconnected' % client
EchoServer(('', 8000),
extensions=[wspy.DeflateMessage(), wspy.DeflateFrame()],
loglevel=logging.DEBUG).run()
Corresponding client code (JavaScript, run in browser):
ws = new WebSocket('ws://localhost:8000');
ws.onopen = function() {
console.log('open');
this.send('Hello, World!');
};
ws.onmessage = function(e) {
console.log('message', e.data);
};
ws.onerror = function() {
console.log('error');
};
ws.onclose = function(e) {
console.log('close', e.code, e.reason);
};
Sending frames with a websocket
===============================
The `websocket` class upgrades a regular socket to a web socket. A
`websocket` instance is a single end point of a connection. A `websocket`
instance sends and receives frames (`Frame` instances) as opposed to bytes
(which are sent/received in a regular socket).
Server example:
import wspy, socket import wspy, socket
sock = wspy.websocket() sock = wspy.websocket()
...@@ -56,21 +104,25 @@ Basic usage ...@@ -56,21 +104,25 @@ Basic usage
client.send(wspy.Frame(wspy.OPCODE_TEXT, 'Hello, Client!')) client.send(wspy.Frame(wspy.OPCODE_TEXT, 'Hello, Client!'))
frame = client.recv() frame = client.recv()
Client example: Client example:
import wspy import wspy
sock = wspy.websocket(location='/my/path') sock = wspy.websocket(location='/my/path')
sock.connect(('', 8000)) sock.connect(('', 8000))
sock.send(wspy.Frame(wspy.OPCODE_TEXT, 'Hello, Server!')) sock.send(wspy.Frame(wspy.OPCODE_TEXT, 'Hello, Server!'))
- A `Connection` instance represents a connection between two end points, based
on a `websocket` instance. A connection handles control frames properly, and
sends/receives messages (`Message` instances, which are higher-level than
frames). Messages are automatically converted to frames, and received frames
are converted to messages. Fragmented messages (messages consisting of
multiple frames) are also supported.
Example of an echo server (sends back what it receives): Sending messages with a connection
==================================
A `Connection` instance represents a connection between two end points, based
on a `websocket` instance. A connection handles control frames properly, and
sends/receives messages (`Message` instances, which are higher-level than
frames). Messages are automatically converted to frames, and received frames
are converted to messages. Fragmented messages (messages consisting of
multiple frames) are also supported.
Example of an echo server (sends back what it receives):
import socket import socket
import wspy import wspy
...@@ -95,27 +147,15 @@ Basic usage ...@@ -95,27 +147,15 @@ Basic usage
client, addr = server.accept() client, addr = server.accept()
EchoConnection(client).receive_forever() EchoConnection(client).receive_forever()
There are two types of messages: `TextMessage`s and `BinaryMessage`s. A There are two types of messages: `TextMessage`s and `BinaryMessage`s. A
`TextMessage` uses frames with opcode `OPCODE_TEXT`, and encodes its payload `TextMessage` uses frames with opcode `OPCODE_TEXT`, and encodes its payload
using UTF-8 encoding. A `BinaryMessage` just sends its payload as raw data. using UTF-8 encoding. A `BinaryMessage` just sends its payload as raw data.
I recommend using `TextMessage` by default, and `BinaryMessage` only when I recommend using `TextMessage` by default, and `BinaryMessage` only when
necessary. necessary.
**Note:** For browser clients, you will probably want to use JSON encoding.
This could, for example, be implemented as follows:
import wspy, json
def msg(**data):
return wspy.TextMessage(json.dumps(data))
# create some connection `conn`... Managing connections with a server
==================================
conn.send(msg(foo='Hello, World!'))
Built-in servers
================
Threaded Threaded
-------- --------
...@@ -149,8 +189,8 @@ For example, the `EchoConnection` example above can be rewritten to: ...@@ -149,8 +189,8 @@ For example, the `EchoConnection` example above can be rewritten to:
The server can be stopped by typing CTRL-C in the command line. The The server can be stopped by typing CTRL-C in the command line. The
`KeyboardInterrupt` raised when this happens is caught by the server. `KeyboardInterrupt` raised when this happens is caught by the server.
Asynchronous Asynchronous (recommended)
------------ --------------------------
The `AsyncServer` class has the same API as `Server`, but uses The `AsyncServer` class has the same API as `Server`, but uses
[EPOLL](https://docs.python.org/2/library/select.html#epoll-objects) instead of [EPOLL](https://docs.python.org/2/library/select.html#epoll-objects) instead of
...@@ -164,3 +204,9 @@ Extensions ...@@ -164,3 +204,9 @@ Extensions
========== ==========
TODO TODO
Secure sockets with SSL
=======================
TODO
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