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- import pygame.display
- # get screen resolution
- pygame.display.init()
- _info = pygame.display.Info()
- _w, _h = screen_size = _info.current_w, _info.current_h
- pygame.display.quit()
- def pixel_coords(x, y):
- """
- Translate coordinates (x, y) with 0 <= x <= 1 and 0 <= y <= 1 to pixel
- coordinates using the screen size.
- """
- return _w * x, _h * y
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