Просмотр исходного кода

Removed old framework test files.

Taddeus Kroes 14 лет назад
Родитель
Сommit
0911464243
4 измененных файлов с 1 добавлено и 212 удалено
  1. 1 0
      .gitignore
  2. 0 108
      src/kivy_vtk_example.py
  3. 0 13
      src/main.py
  4. 0 91
      src/vtkkivy.py

+ 1 - 0
.gitignore

@@ -11,3 +11,4 @@
 *.nav
 *.snm
 main.bat
+src/old/*

+ 0 - 108
src/kivy_vtk_example.py

@@ -1,108 +0,0 @@
-#!/usr/bin/env python
-from kivy.uix.widget import Widget
-from kivy.app import App
-from kivy.clock import Clock, ClockBase
-from kivy.graphics import Color, Rectangle, Callback, Fbo
-from vtk import *
-from OpenGL.GL import *
-from OpenGL.GLU import *
-
-# set the environment so that special renderer is used by vtk
-import os
-os.environ['VTK_RENDERER'] = 'EmbedOpenGL'
-
-cone = vtkConeSource()
-mapper = vtkPolyDataMapper()
-actor = vtkActor()
-ren = vtkRenderer()
-renWin = vtkRenderWindow()
-
-mapper.SetInput(cone.GetOutput())
-actor.SetMapper(mapper)
-ren.AddActor(actor)
-ren.SetBackground(0.0, 1.0, 0.0)
-ren.GetActiveCamera().Dolly(.3)
-ren.GetActiveCamera().Azimuth(.5)
-renWin.AddRenderer(ren)
-renWin.SetSize(512, 512)
-
-VTKClock = ClockBase()
-
-class VTKWidget(Widget):
-
-    def __init__(self, **kwargs):
-        super(VTKWidget,self).__init__(**kwargs)
-        self.setupVTK()
-
-    def updateVTK(self, *largs):
-        self.fbo.ask_update()
-        self.canvas.ask_update()
-
-    def setupVTK(self):
-        Clock.schedule_interval(self.updateVTK, 1 / 1.)
-        with self.canvas:
-            self.fbo = Fbo(size=(512,512), clear_color=(.3, .3, .3, .8),
-                           push_viewport=True, with_depthbuffer=True)
-            self.size = self.fbo.size
-            Color(0, 0, 1)
-            Rectangle(pos=self.pos, size=self.size, texture=self.fbo.texture)
-            Callback(self.drawVTK, reset_context=True)
-
-    def drawVTK(self, instr):
-        glEnable(GL_DEPTH_TEST)
-        glEnable(GL_CULL_FACE)
-        VTKClock.tick()
-        #self.fbo.release()
-        #self.fbo.bind()
-        glViewport(0,0,512,512)
-        self.fbo.clear_buffer()
-
-        #push GL state of Kivy
-        glPushAttrib(GL_ALL_ATTRIB_BITS)
-        glMatrixMode(GL_PROJECTION)
-        glPushMatrix()
-        glMatrixMode(GL_MODELVIEW)
-        glPushMatrix()
-        glLoadIdentity()
-
-        renWin.Render()
-
-        #pop previous state of Kivy
-        glMatrixMode(GL_MODELVIEW)
-        glPopMatrix()
-        glMatrixMode(GL_PROJECTION)
-        glPopMatrix()
-        glPopAttrib()
-        self.fbo.release()
-
-
-class MyVTKApp(App):
-    def build(self):
-        return VTKWidget()
-
-
-if __name__ == '__main__':
-    MyVTKApp().run()
-
-
-
-#        glMatrixMode(GL_PROJECTION)
-#        glLoadIdentity()
-#        gluPerspective(45.0, 1.0, 0.01, 10000.0)
-#        glPushMatrix()
-#        glMatrixMode(GL_MODELVIEW)
-#        glLoadIdentity()
-#        glPushMatrix()
-#
-#        #Load identity and render VTK
-#        gluLookAt(0.,0.,-1.,0.,0.,0.,0.,1.,0.)
-#
-#        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
-#        glEnable(GL_DEPTH_TEST)
-#
-#        glColor4f(1.,0.,0.,1.)
-#        glBegin(GL_LINE_STRIP)
-#        glVertex3f(0.,0.,-100.)
-#        glVertex3f(100.,100.,100.)
-#        glEnd()
-

+ 0 - 13
src/main.py

@@ -1,13 +0,0 @@
-#!/usr/bin/env python
-import kivy
-kivy.require('1.0.6') # replace with your current kivy version !
-
-from kivy.app import App
-from kivy.uix.button import Button
-
-class MyApp(App):
-    def build(self):
-        return Button(text='Hello World')
-
-if __name__ in ('__android__', '__main__'):
-    MyApp().run()

+ 0 - 91
src/vtkkivy.py

@@ -1,91 +0,0 @@
-#!/usr/bin/env python
-import vtk
-from kivy.uix.widget import Widget
-from kivy.app import App
-from kivy.clock import Clock, ClockBase
-from kivy.graphics import Fbo, Callback, Color, Rectangle
-import OpenGL.GL as gl
-
-from objreader import read_obj
-
-#__all__ = ('vtk_clock', 'VtkWidget')
-
-#import os
-#os.environ['VTK_RENDERER'] = 'EmbedOpenGL'
-
-vtk_clock = ClockBase()
-
-class VtkWidget(Widget):
-    def __init__(self, size=(512, 512), **kwargs):
-        super(VtkWidget, self).__init__(**kwargs)
-
-        self.size = size
-        self.setup_vtk()
-
-    def setup_vtk(self):
-        self.renderer = vtk.vtkRenderer()
-        self.window = vtk.vtkRenderWindow()
-        self.window.AddRenderer(self.renderer)
-        self.window.Render()
-
-        # Redraw 60 times per second
-        Clock.schedule_interval(self.update_vtk, 1 / 60.)
-
-        # Create a frame buffer that represents the VTK window
-        with self.canvas:
-            self.fbo = Fbo(size=self.size)
-            Color(1, 1, 1)
-            Rectangle(size=self.size, texture=self.fbo.texture)
-
-        with self.fbo:
-            Callback(self.draw_vtk, reset_context=True)
-
-        #self.fbo.bind()
-
-    def update_vtk(self, instr):
-        self.fbo.ask_update()
-        self.canvas.ask_update()
-
-    def draw_vtk(self, instr):
-        vtk_clock.tick()
-
-        # Bind OpenGL context
-        #self.fbo.bind()
-
-        self.fbo.clear_buffer()
-        gl.glEnable(gl.GL_DEPTH_TEST)
-        gl.glEnable(gl.GL_CULL_FACE)
-
-        # Redraw VTK window within the bound OpenGL context
-        self.window.Render()
-
-        # Release OpenGL context
-        #self.fbo.release()
-
-
-class CubeWidget(VtkWidget):
-    def __init__(self, **kwargs):
-        super(CubeWidget, self).__init__((512, 512), **kwargs)
-        self.add_cube()
-        self.add_interactor()
-
-    def add_cube(self):
-        cubemapper = read_obj('cube.obj')
-        cubeactor = vtk.vtkActor()
-        cubeactor.SetMapper(cubemapper)
-        self.renderer.AddActor(cubeactor)
-
-    def add_interactor(self):
-        iren = vtk.vtkRenderWindowInteractor()
-        iren.SetRenderWindow(self.window)
-        iren.Initialize()
-        iren.Start()
-
-
-class CubeApp(App):
-    def build(self):
-        return CubeWidget()
-
-
-if __name__ == '__main__':
-    CubeApp().run()