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+\documentclass[a4paper]{article}
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+
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+\usepackage{amsmath}
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+\usepackage{hyperref}
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+\usepackage{graphicx}
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+
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+\title{Using local binary patterns to read license plates in photographs}
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+
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+% Paragraph indentation
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+\setlength{\parindent}{0pt}
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+\setlength{\parskip}{1ex plus 0.5ex minus 0.2ex}
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+
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+\begin{document}
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+\maketitle
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+
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+\section*{Project members}
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+Gijs van der Voort\\
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+Richard Torenvliet\\
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+Jayke Meijer\\
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+Tadde\"us Kroes\\
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+Fabi\'en Tesselaar
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+
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+\tableofcontents
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+\pagebreak
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+
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+\setcounter{secnumdepth}{1}
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+
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+\section{Problem description}
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+
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+License plates are used for uniquely identifying motorized vehicles and are
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+made to be read by humans from great distances and in all kinds of weather
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+conditions.
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+
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+Reading license plates with a computer is much more difficult. Our dataset
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+contains photographs of license plates from various angles and distances. This
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+means that not only do we have to implement a method to read the actual
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+characters, but given the location of the license plate and each individual
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+character, we must make sure we transform each character to a standard form.
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+This has to be done or else the local binary patterns will never match!
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+
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+Determining what character we are looking at will be done by using Local Binary
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+Patterns. The main goal of our research is finding out how effective LBP's are
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+in classifying characters on a license plate.
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+
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+In short our program must be able to do the following:
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+
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+\begin{enumerate}
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+ \item Use a perspective transformation to obtain an upfront view of license
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+ plate.
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+ \item Reduce noise where possible to ensure maximum readability.
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+ \item Extracting characters using the location points in the xml file.
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+ \item Transforming a character to a normal form.
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+ \item Creating a local binary pattern histogram vector.
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+ \item Matching the found vector with a learning set.
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+ \item And finally it has to check results with a real data set.
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+\end{enumerate}
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+
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+\section{Language of choice}
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+
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+The actual purpose of this project is to check if LBP is capable of recognizing
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+license plate characters. We knew the LBP implementation would be pretty
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+simple. Thus an advantage had to be its speed compared with other license plate
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+recognition implementations, but the uncertainity of whether we could get some
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+results made us pick Python. We felt Python would not restrict us as much in
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+assigning tasks to each member of the group. In addition, when using the
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+correct modules to handle images, Python can be decent in speed.
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+
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+\section{Implementation}
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+
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+Now we know what our program has to be capable of, we can start with the
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+implementations.
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+
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+
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+\subsection{Transformation}
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+
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+A simple perspective transformation will be sufficient to transform and resize
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+the plate to a normalized format. The corner positions of license plates in the
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+dataset are supplied together with the dataset.
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+
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+\subsection{Extracting a letter}
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+
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+NO LONGER VALID!
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+Because we are already given the locations of the characters, we only need to
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+transform those locations using the same perspective transformation used to
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+create a front facing license plate. The next step is to transform the
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+characters to a normalized manner. The size of the letter W is used as a
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+standard to normalize the width of all the characters, because W is the widest
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+character of the alphabet. We plan to also normalize the height of characters,
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+the best manner for this is still to be determined.
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+
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+\begin{enumerate}
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+ \item Crop the image in such a way that the character precisely fits the
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+ image.
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+ \item Scale the image to a standard height.
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+ \item Extend the image on either the left or right side to a certain width.
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+\end{enumerate}
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+
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+The resulting image will always have the same size, the character contained
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+will always be of the same height, and the character will alway be positioned
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+at either the left of right side of the image.
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+
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+\subsection{Reducing noise}
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+
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+Small amounts of noise will probably be suppressed by usage of a Gaussian
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+filter. A real problem occurs in very dirty license plates, where branches and
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+dirt over a letter could radically change the local binary pattern. A question
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+we can ask ourselves here, is whether we want to concentrate ourselves on these
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+exceptional cases. By law, license plates have to be readable. Therefore, we
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+will first direct our attention at getting a higher score in the 'regular' test
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+set before addressing these cases. Considered the fact that the LBP algorithm
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+divides a letter into a lot of cells, there is a good change that a great
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+number of cells will still match the learning set, and thus still return the
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+correct character as a best match. Therefore, we expect the algorithm to be
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+very robust when dealing with noisy images.
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+
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+\subsection{Local binary patterns}
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+Once we have separate digits and characters, we intent to use Local Binary
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+Patterns (Ojala, Pietikäinen \& Harwood, 1994) to determine what character
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+or digit we are dealing with. Local Binary
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+Patterns are a way to classify a texture based on the distribution of edge
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+directions in the image. Since letters on a license plate consist mainly of
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+straight lines and simple curves, LBP should be suited to identify these.
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+
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+\subsubsection{LBP Algorithm}
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+The LBP algorithm that we implemented is a square variant of LBP, the same
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+that is introduced by Ojala et al (1994). Wikipedia presents a different
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+form where the pattern is circular.
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+\begin{itemize}
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+\item Determine the size of the square where the local patterns are being
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+registered. For explanation purposes let the square be 3 x 3. \\
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+\item The grayscale value of the middle pixel is used a threshold. Every value
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+of the pixel around the middle pixel is evaluated. If it's value is greater
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+than the threshold it will be become a one else a zero.
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+
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+\begin{figure}[h!]
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+\center
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+\includegraphics[scale=0.5]{lbp.png}
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+\caption{LBP 3 x 3 (Pietik\"ainen, Hadid, Zhao \& Ahonen (2011))}
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+\end{figure}
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+
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+Notice that the pattern will be come of the form 01001110. This is done when a
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+the value of the evaluated pixel is greater than the threshold, shift the bit
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+by the n(with i=i$_{th}$ pixel evaluated, starting with $i=0$).
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+
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+This results in a mathematical expression:
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+
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+Let I($x_i, y_i$) an Image with grayscale values and $g_n$ the grayscale value
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+of the pixel $(x_i, y_i)$. Also let $s(g_i, g_c)$ (see below) with $g_c$ = grayscale value
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+of the center pixel and $g_i$ the grayscale value of the pixel to be evaluated.
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+
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+$$
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+ s(g_i, g_c) = \left\{
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+ \begin{array}{l l}
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+ 1 & \quad \text{if $g_i$ $\geq$ $g_c$}\\
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+ 0 & \quad \text{if $g_i$ $<$ $g_c$}\\
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+ \end{array} \right.
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+$$
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+
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+$$LBP_{n, g_c = (x_c, y_c)} = \sum\limits_{i=0}^{n-1} s(g_i, g_c)^{2i} $$
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+
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+The outcome of this operations will be a binary pattern.
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+
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+\item Given this pattern, the next step is to divide the pattern in cells. The
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+amount of cells depends on the quality of the result, so trial and error is in
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+order. Starting with dividing the pattern in to cells of size 16.
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+
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+\item Compute a histogram for each cell.
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+
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+\begin{figure}[h!]
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+\center
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+\includegraphics[scale=0.7]{cells.png}
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+\caption{Divide in cells(Pietik\"ainen et all (2011))}
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+\end{figure}
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+
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+\item Consider every histogram as a vector element and concatenate these. The
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+result is a feature vector of the image.
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+
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+\item Feed these vectors to a support vector machine. This will ''learn'' which
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+vector indicates what vector is which character.
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+
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+\end{itemize}
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+
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+To our knowledge, LBP has yet not been used in this manner before. Therefore,
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+it will be the first thing to implement, to see if it lives up to the
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+expectations. When the proof of concept is there, it can be used in the final
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+program.
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+
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+Important to note is that due to the normalization of characters before
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+applying LBP. Therefore, no further normalization is needed on the histograms.
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+
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+Given the LBP of a character, a Support Vector Machine can be used to classify
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+the character to a character in a learning set. The SVM uses
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+
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+\subsection{Matching the database}
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+
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+Given the LBP of a character, a Support Vector Machine can be used to classify
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+the character to a character in a learning set. The SVM uses the collection of
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+histograms of an image as a feature vector. The SVM can be trained with a
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+subsection of the given dataset called the ''Learning set''. Once trained, the
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+entire classifier can be saved as a Pickle object\footnote{See
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+\url{http://docs.python.org/library/pickle.html}} for later usage.
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+
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+\section{Implementation}
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+
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+In this section we will describe our implementations in more detail, explaining
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+choices we made.
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+
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+\subsection{Licenseplate retrieval}
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+
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+In order to retrieve the license plate from the entire image, we need to
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+perform a perspective transformation. However, to do this, we need to know the
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+coordinates of the four corners of the licenseplate. For our dataset, this is
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+stored in XML files. So, the first step is to read these XML files.
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+
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+\paragraph*{XML reader}
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+
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+The XML reader will return a 'license plate' object when given an XML file. The
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+licence plate holds a list of, up to six, NormalizedImage characters and from
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+which country the plate is from. The reader is currently assuming the XML file
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+and image name are corresponding. Since this was the case for the given
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+dataset. This can easily be adjusted if required.
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+
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+To parse the XML file, the minidom module is used. So the XML file can be
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+treated as a tree, where one can search for certain nodes. In each XML
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+file it is possible that multiple versions exist, so the first thing the reader
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+will do is retrieve the current and most up-to-date version of the plate. The
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+reader will only get results from this version.
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+
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+Now we are only interested in the individual characters so we can skip the
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+location of the entire license plate. Each character has
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+a single character value, indicating what someone thought what the letter or
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+digit was and four coordinates to create a bounding box. To make things not to
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+complicated a Character class and Point class are used. They
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+act pretty much as associative lists, but it gives extra freedom on using the
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+data. If less then four points have been set the character will not be saved.
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+
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+When four points have been gathered the data from the actual image is being
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+requested. For each corner a small margin is added (around 3 pixels) so that no
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+features will be lost and minimum amounts of new features will be introduced by
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+noise in the margin.
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+
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+In the next section you can read more about the perspective transformation that
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+is being done. After the transformation the character can be saved: Converted
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+to grayscale, but nothing further. This was used to create a learning set. If
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+it doesn't need to be saved as an actual image it will be converted to a
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+NormalizedImage. When these actions have been completed for each character the
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+license plate is usable in the rest of the code.
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+
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+\paragraph*{Perspective transformation}
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+Once we retrieved the cornerpoints of the license plate, we feed those to a
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+module that extracts the (warped) license plate from the original image, and
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+creates a new image where the license plate is cut out, and is transformed to a
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+rectangle.
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+
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+\subsection{Noise reduction}
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+
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+The image contains a lot of noise, both from camera errors due to dark noise
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+etc., as from dirt on the license plate. In this case, noise therefore means
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+any unwanted difference in color from the surrounding pixels.
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+
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+\paragraph*{Camera noise and small amounts of dirt}
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+The dirt on the license plate can be of different sizes. We can reduce the
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+smaller amounts of dirt in the same way as we reduce normal noise, by applying
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+a Gaussian blur to the image. This is the next step in our program.\\
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+\\
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+The Gaussian filter we use comes from the \texttt{scipy.ndimage} module. We use
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+this function instead of our own function, because the standard functions are
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+most likely more optimized then our own implementation, and speed is an
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+important factor in this application.
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+
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+\paragraph*{Larger amounts of dirt}
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+Larger amounts of dirt are not going to be resolved by using a Gaussian filter.
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+We rely on one of the characteristics of the Local Binary Pattern, only looking
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+at the difference between two pixels, to take care of these problems.\\
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+Because there will probably always be a difference between the characters and
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+the dirt, and the fact that the characters are very black, the shape of the
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+characters will still be conserved in the LBP, even if there is dirt
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+surrounding the character.
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+
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+\subsection{Character retrieval}
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+
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+The retrieval of the character is done the same as the retrieval of the license
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+plate, by using a perspective transformation. The location of the characters on
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+the license plate is also available in de XML file, so this is parsed from that
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+as well.
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+
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+\subsection{Creating Local Binary Patterns and feature vector}
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+Every pixel is a center pixel and it is also a value to evaluate, but not at the
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+same time. Every pixel is evaluated as shown in the section about the LBP algorithm,
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+in a square.
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+The 8 neighbours around that pixel are evaluated. This area can be bigger but this
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+form is the generic form of LBP, no interpolation is needed because the pixels adressed
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+as neighbours are indeed pixels.
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+
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+Take an example where the
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+full square can be evaluated, there are cases where the neighbours are out of
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+bounds. The first to be checked is the pixel in the left
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+bottom corner in the square 3 x 3, with coordinate $(x - 1, y - 1)$ with $g_c$
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+as center pixel on location $(x, y)$. If the grayscale value of the
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+neighbour in the left bottom corner is greater than the grayscale
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+value of the center pixel than return true. Bitshift the first bit with 7. The
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+outcome is now 1000000. The second neighbour will be bitshifted with 6, and so
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+on. Until we are at 0. The result is a binary pattern of the local point just
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+evaluated.
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+Now only the edge pixels are a problem, but a simpel check if the location of
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+the neighbour is still in the image can resolve this. We simply return false if
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+it is.
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+
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+\paragraph*{Histogram and Feature Vector}
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+After all the Local Binary Patterns are created for every pixel. This pattern
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+is divided in to cells. The feature vector is the vector of concatenated
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+histograms. These histograms are created for cells. These cells are created by
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+dividing the \textbf{pattern} in to cells and create a histogram of that. So multiple
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+cells are related to one histogram. All the histograms are concatenated and
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+feeded to the SVM that will be discussed in the next section, Classification.
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+
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+
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+\subsection{Classification}
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+
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+
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+
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+\section{Finding parameters}
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+
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+Now that we have a functioning system, we need to tune it to work properly for
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+license plates. This means we need to find the parameters. Throughout the
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+program we have a number of parameters for which no standard choice is
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+available. These parameters are:\\
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+\\
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+\begin{tabular}{l|l}
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+ Parameter & Description\\
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+ \hline
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+ $\sigma$ & The size of the Gaussian blur.\\
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+ \emph{cell size} & The size of a cell for which a histogram of LBPs will
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+ be generated.\\
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+ $\gamma$ & Parameter for the Radial kernel used in the SVM.\\
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+ $c$ & The soft margin of the SVM. Allows how much training
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+ errors are accepted.
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+\end{tabular}\\
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+\\
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+For each of these parameters, we will describe how we searched for a good
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+value, and what value we decided on.
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+
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+\subsection{Parameter $\sigma$}
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+
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+The first parameter to decide on, is the $\sigma$ used in the Gaussian blur. To
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+find this parameter, we tested a few values, by checking visually what value
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+removed most noise out of the image, while keeping the edges sharp enough to
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+work with. By checking in the neighbourhood of the value that performed best,
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+we where able to 'zoom in' on what we thought was the best value. It turned out
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+that this was $\sigma = ?$.
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+
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+\subsection{Parameter \emph{cell size}}
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+
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+The cell size of the Local Binary Patterns determines over what region a
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+histogram is made. The trade-off here is that a bigger cell size makes the
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+classification less affected by relative movement of a character compared to
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+those in the learning set, since the important structure will be more likely to
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+remain in the same cell. However, if the cell size is too big, there will not
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+be enough cells to properly describe the different areas of the character, and
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+the feature vectors will not have enough elements.\\
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+\\
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+In order to find this parameter, we used a trial-and-error technique on a few
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+basic cell sizes, being ?, 16, ?. We found that the best result was reached by
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+using ??.
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+
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+\subsection{Parameters $\gamma$ \& $c$}
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+
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+The parameters $\gamma$ and $c$ are used for the SVM. $c$ is a standard
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+parameter for each type of SVM, called the 'soft margin'. This indicates how
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+exact each element in the learning set should be taken. A large soft margin
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+means that an element in the learning set that accidentally has a completely
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+different feature vector than expected, due to noise for example, is not taken
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+into account. If the soft margin is very small, then almost all vectors will be
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+taken into account, unless they differ extreme amounts.\\
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+$\gamma$ is a variable that determines the size of the radial kernel, and as
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+such blablabla.\\
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+\\
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+Since these parameters both influence the SVM, we need to find the best
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+combination of values. To do this, we perform a so-called grid-search. A
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+grid-search takes exponentially growing sequences for each parameter, and
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+checks for each combination of values what the score is. The combination with
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+the highest score is then used as our parameters, and the entire SVM will be
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+trained using those parameters.\\
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+\\
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+We found that the best values for these parameters are $c=?$ and $\gamma =?$.
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+
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+\section{Results}
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+
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+The goal was to find out two things with this research: The speed of the
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+classification and the accuracy. In this section we will show our findings.
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+
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+\subsection{Speed}
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+
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+Recognizing license plates is something that has to be done fast, since there
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+can be a lot of cars passing a camera in a short time, especially on a highway.
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+Therefore, we measured how well our program performed in terms of speed. We
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+measure the time used to classify a license plate, not the training of the
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+dataset, since that can be done offline, and speed is not a primary necessity
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+there.\\
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+\\
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+The speed of a classification turned out to be blablabla.
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+
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+\subsection{Accuracy}
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+
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+Of course, it is vital that the recognition of a license plate is correct,
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+almost correct is not good enough here. Therefore, we have to get the highest
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+accuracy score we possibly can.\\
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+\\ According to Wikipedia
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+\footnote{
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+\url{http://en.wikipedia.org/wiki/Automatic_number_plate_recognition}},
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+commercial license plate recognition software score about $90\%$ to $94\%$,
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+under optimal conditions and with modern equipment. Our program scores an
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+average of blablabla.
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+
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+\section{Difficulties}
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+
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+During the implementation and testing of the program, we did encounter a
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+number of difficulties. In this section we will state what these difficulties
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+were and whether we were able to find a proper solution for them.
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+
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+\subsection*{Dataset}
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+
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+We did experience a number of problems with the provided dataset. A number of
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+these are problems to be expected in a real world problem, but which make
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+development harder. Others are more elemental problems.\\
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+The first problem was that the dataset contains a lot of license plates which
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+are problematic to read, due to excessive amounts of dirt on them. Of course,
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+this is something you would encounter in the real situation, but it made it
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+hard for us to see whether there was a coding error or just a bad example.\\
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+Another problem was that there were license plates of several countries in
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+the dataset. Each of these countries has it own font, which also makes it
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+hard to identify these plates, unless there are a lot of these plates in the
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+learning set.\\
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+A problem that is more elemental is that some of the characters in the dataset
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+are not properly classified. This is of course very problematic, both for
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+training the SVM as for checking the performance. This meant we had to check
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+each character whether its description was correct.
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+
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+\subsection*{SVM}
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+
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+We also had trouble with the SVM for Python. The standard Python SVM, libsvm,
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+had a poor documentation. There was no explanation what so ever on which
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+parameter had to be what. This made it a lot harder for us to see what went
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+wrong in the program.
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+
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+\section{Workload distribution}
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+
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+The first two weeks were team based. Basically the LBP algorithm could be
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+implemented in the first hour, while some talked and someone did the typing.
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+Some additional 'basics' where created in similar fashion. This ensured that
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+every team member was up-to-date and could start figuring out which part of the
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+implementation was most suited to be done by one individually or in a pair.
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+
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+\subsection{Who did what}
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+Gijs created the basic classes we could use and helped the rest everyone by
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+keeping track of what required to be finished and whom was working on what.
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+Tadde\"us and Jayke were mostly working on the SVM and all kinds of tests
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+whether the histograms were matching and alike. Fabi\"en created the functions
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+to read and parse the given xml files with information about the license
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+plates. Upon completion all kinds of learning and data sets could be created.
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+
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+%Richard je moet even toevoegen wat je hebt gedaan :P:P
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+%maar miss is dit hele ding wel overbodig Ik dacht dat Rein het zei tijdens
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+%gesprek van ik wil weten hoe het ging enzo.
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+
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+\subsection{How it went}
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+
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+Sometimes one cannot hear the alarm bell and wake up properly. This however was
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+not a big problem as no one was affraid of staying at Science Park a bit longer
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|
+to help out. Further communication usually went through e-mails and replies
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+were instantaneous! A crew to remember.
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+
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+\section{Conclusion}
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+
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+Awesome
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+
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+
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+\end{document}
|