Changed OrthographicRenderingParameters to RenderingParameters and added a camera type
I don't think we need two representations for it, one struct with a type is easier. At the moment, we only use an orthographic camera anyway. - As before, it should contain all the parameters necessary to render an image using OpenGL, and conform to the OpenGL conventions - Updated all calling sites - Added serialisation - Added a convenience method to save the parameters to a json file
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