Commit 222c76f9 authored by Patrik Huber's avatar Patrik Huber

Clarified documentation of write_obj

parent b18a4b0b
......@@ -94,7 +94,7 @@ inline void write_obj(Mesh mesh, std::string filename)
* Note that the texture (isomap) has to be saved separately.
*
* @param[in] mesh The mesh to save as obj.
* @param[in] filename Output filename.
* @param[in] filename Output filename, including .obj.
*/
inline void write_textured_obj(Mesh mesh, std::string filename)
{
......
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