Commit 222c76f9 authored by Patrik Huber's avatar Patrik Huber

Clarified documentation of write_obj

parent b18a4b0b
...@@ -94,7 +94,7 @@ inline void write_obj(Mesh mesh, std::string filename) ...@@ -94,7 +94,7 @@ inline void write_obj(Mesh mesh, std::string filename)
* Note that the texture (isomap) has to be saved separately. * Note that the texture (isomap) has to be saved separately.
* *
* @param[in] mesh The mesh to save as obj. * @param[in] mesh The mesh to save as obj.
* @param[in] filename Output filename. * @param[in] filename Output filename, including .obj.
*/ */
inline void write_textured_obj(Mesh mesh, std::string filename) inline void write_textured_obj(Mesh mesh, std::string filename)
{ {
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment