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Angular-Pixijs-Game
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Richard Torenvliet
Angular-Pixijs-Game
Commits
27c218f7
Commit
27c218f7
authored
Jun 03, 2015
by
Richard Torenvliet
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Add first screens
parent
130e83de
Changes
14
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14 changed files
with
271 additions
and
15 deletions
+271
-15
Gruntfile.js
Gruntfile.js
+2
-1
src/app/app.js
src/app/app.js
+4
-2
src/app/app.spec.js
src/app/app.spec.js
+10
-10
src/app/game/index.js
src/app/game/index.js
+24
-0
src/app/game/index.tpl.html
src/app/game/index.tpl.html
+3
-0
src/app/game/tapdance/tapdance-game.js
src/app/game/tapdance/tapdance-game.js
+0
-0
src/app/game/tapdance/tapdance-index.js
src/app/game/tapdance/tapdance-index.js
+31
-0
src/app/game/tapdance/tapdance-index.tpl.html
src/app/game/tapdance/tapdance-index.tpl.html
+7
-0
src/app/game/tapdance/tapdance-play-modal.tpl.html
src/app/game/tapdance/tapdance-play-modal.tpl.html
+3
-0
src/app/index/index.js
src/app/index/index.js
+1
-1
src/app/index/index.tpl.html
src/app/index/index.tpl.html
+4
-1
src/app/pixi/pixi.js
src/app/pixi/pixi.js
+130
-0
src/assets/bg.jpg
src/assets/bg.jpg
+0
-0
src/less/main.less
src/less/main.less
+52
-0
No files found.
Gruntfile.js
View file @
27c218f7
...
@@ -41,7 +41,7 @@ module.exports = function ( grunt ) {
...
@@ -41,7 +41,7 @@ module.exports = function ( grunt ) {
// If specified to, for example, "127.0.0.1" the server will
// If specified to, for example, "127.0.0.1" the server will
// only be available on that ip.
// only be available on that ip.
// Specify "0.0.0.0" to be available everywhere
// Specify "0.0.0.0" to be available everywhere
host
:
"
127.0.0.1
"
,
host
:
"
0.0.0.0
"
,
showDir
:
true
,
showDir
:
true
,
autoIndex
:
true
,
autoIndex
:
true
,
...
@@ -59,6 +59,7 @@ module.exports = function ( grunt ) {
...
@@ -59,6 +59,7 @@ module.exports = function ( grunt ) {
* instructions.
* instructions.
*/
*/
var
taskConfig
=
{
var
taskConfig
=
{
/**
/**
* We read in our `package.json` file so we can access the package name and
* We read in our `package.json` file so we can access the package name and
* version. It's already there, so we don't repeat ourselves here.
* version. It's already there, so we don't repeat ourselves here.
...
...
src/app/app.js
View file @
27c218f7
angular
.
module
(
'
Interactive
'
,
[
angular
.
module
(
'
Interactive
'
,
[
'
templates-app
'
,
'
templates-app
'
,
'
templates-common
'
,
'
templates-common
'
,
'
ui.router
'
,
'
Interactive.index
'
,
'
Interactive.index
'
,
'
Interactive.pixi
'
,
'
Interactive.pixi
'
,
'
ui.router
'
'
Interactive.game
'
,
'
Interactive.game.tapdance
'
])
])
.
config
(
function
(
$stateProvider
,
$urlRouterProvider
)
{
.
config
(
function
(
$stateProvider
,
$urlRouterProvider
)
{
...
@@ -11,6 +13,7 @@ angular.module( 'Interactive', [
...
@@ -11,6 +13,7 @@ angular.module( 'Interactive', [
})
})
.
run
(
function
run
()
{
.
run
(
function
run
()
{
})
})
.
controller
(
'
AppCtrl
'
,
function
AppCtrl
(
$scope
,
$location
)
{
.
controller
(
'
AppCtrl
'
,
function
AppCtrl
(
$scope
,
$location
)
{
...
@@ -22,4 +25,3 @@ angular.module( 'Interactive', [
...
@@ -22,4 +25,3 @@ angular.module( 'Interactive', [
})
})
;
;
src/app/app.spec.js
View file @
27c218f7
describe
(
'
AppCtrl
'
,
function
()
{
describe
(
'
AppCtrl
'
,
function
()
{
describe
(
'
isCurrentUrl
'
,
function
()
{
describe
(
'
isCurrentUrl
'
,
function
()
{
var
AppCtrl
,
$location
,
$scope
;
//
var AppCtrl, $location, $scope;
beforeEach
(
module
(
'
Interactive
'
)
);
//
beforeEach( module( 'Interactive' ) );
beforeEach
(
inject
(
function
(
$controller
,
_$location_
,
$rootScope
)
{
//
beforeEach( inject( function( $controller, _$location_, $rootScope ) {
$location
=
_$location_
;
//
$location = _$location_;
$scope
=
$rootScope
.
$new
();
//
$scope = $rootScope.$new();
AppCtrl
=
$controller
(
'
AppCtrl
'
,
{
$location
:
$location
,
$scope
:
$scope
});
//
AppCtrl = $controller( 'AppCtrl', { $location: $location, $scope: $scope });
}));
//
}));
it
(
'
should pass a dummy test
'
,
inject
(
function
()
{
//
it( 'should pass a dummy test', inject( function() {
expect
(
AppCtrl
).
toBeTruthy
();
//
expect( AppCtrl ).toBeTruthy();
}));
//
}));
});
});
});
});
src/app/game/index.js
0 → 100644
View file @
27c218f7
angular
.
module
(
'
Interactive.game
'
,
[
'
Interactive.pixi
'
,
'
ui.router
'
])
.
config
(
function
(
$stateProvider
)
{
$stateProvider
.
state
(
'
game
'
,
{
url
:
'
/game
'
,
views
:
{
'
main
'
:
{
controller
:
'
IndexCtrl
'
,
templateUrl
:
'
game/index.tpl.html
'
}
},
data
:
{
pageTitle
:
'
Game
'
}
});
})
.
controller
(
'
IndexCtrl
'
,
function
IndexController
(
$scope
)
{
console
.
log
(
'
game-index
'
);
})
;
src/app/game/index.tpl.html
0 → 100644
View file @
27c218f7
<h1>
Game index
</h1>
<a
ui-sref=
"game-tapdance"
>
tapdance
</a>
src/app/game/tapdance/tapdance-game.js
0 → 100644
View file @
27c218f7
src/app/game/tapdance/tapdance-index.js
0 → 100644
View file @
27c218f7
angular
.
module
(
'
Interactive.game.tapdance
'
,
[
'
ui.router
'
,
'
ui.bootstrap
'
,
'
Interactive.pixi
'
])
.
config
(
function
(
$stateProvider
)
{
$stateProvider
.
state
(
'
game-tapdance
'
,
{
url
:
'
/tapdance
'
,
views
:
{
'
main
'
:
{
controller
:
'
tapdanceCtrl
'
,
templateUrl
:
'
game/tapdance/tapdance-index.tpl.html
'
}
},
data
:
{
pageTitle
:
'
tapdance
'
}
}
);
})
.
controller
(
'
tapdanceCtrl
'
,
function
IndexController
(
$scope
,
$modal
)
{
console
.
log
(
'
tapdance_ctrl
'
);
//$modal.open(
// {
// templateUrl:'game/tapdance/tapdance-play-modal.tpl.html'
//});
})
;
src/app/game/tapdance/tapdance-index.tpl.html
0 → 100644
View file @
27c218f7
<div
class=
"game-background"
>
<div
class=
"popup"
>
<h1
class=
"text-center"
>
TAP DANCE
</h1>
<p
class=
"text-center"
>
Help your conscience and save water
</p>
<button
class=
"btn btn-default center-block play-now"
>
PLAY NOW
</button>
</div>
</div>
src/app/game/tapdance/tapdance-play-modal.tpl.html
0 → 100644
View file @
27c218f7
<div
class=
"center-block"
>
TAP DANCE
</div>
src/app/index/index.js
View file @
27c218f7
...
@@ -13,7 +13,7 @@ angular.module('Interactive.index', [
...
@@ -13,7 +13,7 @@ angular.module('Interactive.index', [
}
}
},
},
data
:
{
pageTitle
:
'
index
'
}
data
:
{
pageTitle
:
'
index
'
}
});
});
})
})
...
...
src/app/index/index.tpl.html
View file @
27c218f7
<h1>
Game
</h1>
<h1>
Intro
</h1>
<a
ui-sref=
'game-tapdance'
>
Go to the game
</a>
<!---
<canvas pixi="stage" pixi-render="pixiRender"
<canvas pixi="stage" pixi-render="pixiRender"
pixi-transparent="false" width="900" height="400">
pixi-transparent="false" width="900" height="400">
</canvas>
</canvas>
-->
src/app/pixi/pixi.js
0 → 100644
View file @
27c218f7
angular
.
module
(
'
Interactive.pixi
'
,
[
])
.
directive
(
'
pixi
'
,
function
(
$parse
)
{
return
{
restrict
:
'
A
'
,
scope
:
true
,
controller
:
function
(
$scope
,
$element
,
$attrs
,
$document
)
{
// init the first element
$element
=
$element
[
0
];
var
width
=
$element
.
width
||
800
;
var
height
=
$element
.
height
||
400
;
// TODO: set color from options
var
stage
=
new
PIXI
.
Stage
();
var
renderer
=
PIXI
.
autoDetectRenderer
(
width
,
height
,
{
view
:
$element
});
renderer
.
view
.
style
.
height
=
window
.
innerHeight
;
renderer
.
view
.
style
.
width
=
window
.
innerWidth
;
renderer
.
view
.
style
.
display
=
'
block
'
;
var
bg_texture
=
PIXI
.
Texture
.
fromImage
(
'
/assets/images/mario_bg.png
'
);
var
bg
=
new
PIXI
.
TilingSprite
(
bg_texture
,
width
,
height
-
20
);
bg
.
position
.
x
=
0
;
bg
.
position
.
y
=
0
;
bg
.
tilePosition
.
x
=
0
;
bg
.
tilePosition
.
y
=
0
;
//, TODO calculate scaling
stage
.
addChild
(
bg
);
requestAnimFrame
(
animate
);
function
animate
()
{
bg
.
tilePosition
.
x
-=
0.5
;
requestAnimFrame
(
animate
);
renderer
.
render
(
stage
);
}
}
};
})
;
//var init = function(rendererType, transparent, antialias, element) {
// if (!stage) {
// // create a new instance of a pixi stage
// stage = new PIXI.Stage(0x66FF99);
// stageAttr.assign($scope, stage);
// }
// switch(rendererType) {
// case 'canvas':
// renderer = new PIXI.CanvasRenderer(width, height, $element, transparent);
// break;
// case 'webgl':
// try {
// renderer = new PIXI.WebGLRenderer(width, height, $element, transparent, antialias);
// } catch (e) {
// $scope.$emit('pixi.webgl.init.exception', e);
// return;
// }
// break;
// default:
// renderer = new PIXI.autoDetectRenderer(width, height, {view: $element}, transparent, antialias);
// }
// return renderer;
//};
//init(renderType, transparent, antialias, $element);
//this.render = function render(force) {
// var doRender = true;
// if (renderFunc) {
// doRender = renderFunc(stage, this.renderer);
// }
// // render the stage
// if (force || doRender !== false) {
// this.renderer.render(stage);
// }
//};
//// create a texture from an image path
//var texture = PIXI.Texture.fromImage("/assets/bunny.png");
//// create a new Sprite using the texture
//var bunny = new PIXI.Sprite(texture);
//// center the sprites anchor point
//bunny.anchor.x = 0.5;
//bunny.anchor.y = 0.5;
//// move the sprite t the center of the screen
//bunny.position.x = width / 2;
//bunny.position.y = height / 2;
//function renderLoop() {
// self.render();
// bunny.rotation += 0.1;
// requestAnimFrame( renderLoop );
//}
//// add the renderer view element to the DOM
////document.body.appendChild(renderer.view);
//this.getStage = function() {
// return stage;
//};
//this.getRenderer = function() {
// return this.renderer;
//};
//this.getContext = function() {
// return this.renderer.gl ? this.renderer.gl : this.renderer.context;
//};
//this.getStage().addChild(bunny);
//requestAnimFrame( renderLoop );
////($window).resize(function() {
//// renderer.resize(element.width(), element.height());
////});
//}
//};
src/assets/bg.jpg
0 → 100644
View file @
27c218f7
27.4 KB
src/less/main.less
View file @
27c218f7
...
@@ -20,6 +20,9 @@
...
@@ -20,6 +20,9 @@
@import 'variables.less';
@import 'variables.less';
body {
font-family: MyriadPro, 'Myriad Pro', Helvetica, Arial, sans-serif;
}
/**
/**
* Typography
* Typography
...
@@ -121,3 +124,52 @@ h2 {
...
@@ -121,3 +124,52 @@ h2 {
/* @import '../app/home/home.less'; */
/* @import '../app/home/home.less'; */
// Class
.center-block {
display: block;
margin-left: auto;
margin-right: auto;
}
// Usage as a mixin
.element {
.center-block();
}
.container {
padding: 0 !important;
}
.game-background {
background: url("/assets/bg.jpg");
background-position: 50% 50%;
background-size: auto 80%;
background-repeat: no-repeat;
padding: 0 !important;
height: 800px;
}
.popup {
color: #d0b745;
background: white;
-webkit-border-radius: 30px;
-moz-border-radius: 30px;
border-radius: 30px;
position: absolute;
padding: 3em;
left: 50%;
top: 10%;
transform: translateY(-50%);
transform: translateX(-50%);
}
.popup h1 {
font-weight: bold;
}
.popup button {
background-color: #e7d878;
color: white;
font-size: 3em;
}
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